351 Systems
Classics & Klunkers
One of the goals of Retrobug is to collect data on every classic system that was produced before the 2000's. Ocasionally we will even include newer systems if that completes a line-up. Much of the information is publicly available online, but often limited to one type of system, one brand or topic. We also include information from various other sources such as experts who worked with these systems and printed publications. Hours are spent translating, collecting and scrubbing the data and present it in a full and easy to read manner. Where available, the Wiki Links, and FanSite links are given for further reading. Enjoy...
Acorn BBC / Archimedes 8-bit
aco_atom By Acorn CPU MOS 6502 @1MHz Memory 2K RAM, 12K MAX Sound 1 channel internal speaker Sprites none Display 64x64 4 color, 128x96 mono, 64x192 2 color, 128x192 2 color, 256x192 mono
bbc_micro By Acorn CPU MOS 6502A/6512 @2MHz Memory ModelA: 16K RAM Sound 4 channels
Speech synthesiser with optional phrase ROM.
Sprites none Display 640x256, 8 colors
bbc_micro_b By Acorn CPU MOS 6502A/6512 @2MHz Memory ModelB: 32K RAM, ModelB+:128K RAM Sound 4 channels
Speech synthesiser with optional phrase ROM.
Sprites none Display 640x256, 8 colors
aco_electron By Acorn CPU Synertek SY6502A @1MHz Memory 32K RAM, 32K ROM Sound 1 channel, 7 octaves Sprites none Display 160x256, 16 colors,320x256, 4 colors,640x256, 2 colors
bbc_master By Acorn CPU Synertek SY65SC12, optional Intel 80186 or 65C102 Memory 128K RAM, 512K MAX Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels. Sprites none Display 640x256 2 colors, 320x256 4 colors, 160x256 8 colors
Acorn BBC / Archimedes 300/400 Series
aco_a305 By Acorn CPU ARM2 @8MHz Memory 512K RAM Sound 8 channel, 8 bit stereo sound Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a310 By Acorn CPU ARM2 @8MHz Memory 1MB RAM Sound 8 channel, 8 bit stereo sound Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a410 By Acorn CPU ARM2 @8MHz Memory 1MB RAM Sound 8 channel, 8 bit stereo sound Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors,1024x1024, mono
aco_a420 By Acorn CPU ARM2 @8MHz Memory 2MB RAM Sound 8 channel, 8 bit stereo sound Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a440 By Acorn CPU ARM2 @8MHz Memory 4MB RAM Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
Acorn BBC / Archimedes New 400 Series
aco_a411 By Acorn CPU ARM2 @8MHz Memory 1MB RAM Sound 8 channel, 8 bit stereo sound Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a421 By Acorn CPU ARM2 @8MHz Memory 2MB RAM Sound 8 channel, 8 bit stereo sound Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a441 By Acorn CPU ARM2 @8MHz Memory 4MB RAM Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
Acorn BBC / Archimedes Workstations
aco_r140 By Acorn CPU ARM2 @8MHz Memory 4M RAM Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_r225 By Acorn CPU ARM3 @30MHz Memory 4M RAM Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a540 By Acorn CPU ARM3 @26MHz Memory 4M RAM, 16M Max Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a680 By Acorn CPU ARM2 @8MHz Memory 8M RAM Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_r260 By Acorn CPU ARM3 @30MHz Memory 8M RAM Sound 8 channel, 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
Acorn BBC / Archimedes 3000 series and up
bbc_a3000 By Acorn CPU ARM2 @8MHz Memory 1MB RAM Sound 8-channel 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a5000 By Acorn CPU ARM3 @25/33MHz Memory 1,2,4 or 8M RAM Sound 8-channel 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
bbc_a3010 By Acorn CPU ARM250 (ARM2 + VIDC1a, IOC, MEMC1a) Memory 1MB RAM Sound 8-channel 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors,1024x1024, mono
bbc_a3020 By Acorn CPU ARM250 (ARM2 + VIDC1a, IOC, MEMC1a) Memory 2MB RAM Sound 8-channel 8-bit stereo sound. Sprites 1 hardware sprite Display 640x256, 256 colors, 640x512, 16 colors, 1024x1024, mono
aco_a4000 By Acorn CPU ARM250 (ARM2 + VIDC1a, IOC, MEMC1a) Memory 2MB RAM, 136MB Max Sound 16 bit digital Stereo integrated sound. Sprites 1 hardware sprite Display VGA & SVGA, 1280x1024 24BPP.
aco_a7000 By Acorn CPU ARM7500 (ARM7 CPU, VIDC20, IOMD) Memory 2MB RAM, 136MB Max Sound 16 bit digital Stereo integrated sound. Sprites 1 hardware sprite Display VGA & SVGA, 1280x1024 24BPP.
Amstrad Schneider CPC
ams_cpc464 By Amstrad CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound 3 wave channels + white noise Sprites none Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 27 color palette
ams_cpc472 By Amstrad CPU Zilog Z80A @3.58MHz Memory 72K RAM Sound 3 wave channels + white noise Sprites none Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 27 color palette
ams_cpc664 By Amstrad CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites none Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 27 color palette
ams_cpc6128 By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise Sprites none Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 27 color palette
ams_compactc By Various manufacturers CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound 3 wave channels + white noise Sprites none Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 27 color palette
Amstrad Schneider CPC Plus
ams_464p By Amstrad CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound 3 wave channels + white noise + PCM Sprites 16 16x16 sprites in 15 additional colors Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 4096 color palette
ams_cpc6128p By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise + PCM Sprites 16 16x16 sprites in 15 additional colors Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 4096 color palette
Amstrad Schneider NC/PPC
ams_nc100 By Amstrad CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound Beeper Sprites n/a Display 80x8 text, 480x64 mono graphics
ams_nc150 By Amstrad CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound Beeper Sprites n/a Display 80x8 text, 480x64 mono graphics
ams_nc200 By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound Beeper Sprites n/a Display 80x16 text, 480x128 mono graphics
ams_ppc512 By Amstrad CPU NEC V30 @8MHz Memory 512K RAM Sound Beeper Sprites none Display CGA/MDA Monochrome
ams_ppc640 By Amstrad CPU NEC V30 @8MHz Memory 640K RAM Sound Beeper Sprites none Display CGA/MDA Monochrome
Amstrad Schneider PC/PCW
ams_pcw By Amstrad CPU Zilog Z80A @3.58MHz Memory 256K RAM Sound Beeper Sprites none Display 90x32 text, 720x256 graphics with Roller RAM for fast scrolling
ams_pcw9512 By Amstrad CPU Zilog Z80A @3.58MHz Memory 512K RAM Sound Beeper Sprites none Display 90x32 Text, 720x256 graphics with Roller RAM for fast scrolling.
ams_pcw16 By Amstrad CPU Zilog Z80A @16MHz Memory 1M RAM, 1M FLASH RAM Sound 1 channel Sprites none Display 640x480 mono
ams_pc20 By Amstrad CPU 8086 Memory 128K RAM Sound 3 wave channels + white noise Sprites Display 256x192 Pattern based graphics, 16 colors
Apple  Series I
apl_apl1 By Apple CPU MOS 6502 @1.023MHz Memory 4K RAM, 48K Max Sound 1-bit speaker Sprites none Display 40x48 in 16 colors, 280x192 in 6 colors
apl_lisa By Apple CPU Motorola 68000 @5MHz Memory 128K RAM Sound 1-bit sound Sprites none Display 512x342 Mono
Apple  Series II
apl_apl2 By Apple CPU MOS 6502 @1.023MHz Memory 4K RAM, 48K Max Sound 1-bit speaker Sprites none Display 40x48 in 16 colors, 280x192 in 6 colors
apl_apl2p By Apple CPU MOS 6502 @1.023MHz Memory 16K RAM, 64K Max Sound 1-bit speaker Sprites none Display 40x48 in 16 colors, 280x192 in 6 colors
apl_apl2e By Apple CPU MOS 6502 @1.023MHz Memory 64K RAM, 1M Max Sound 1-bit sound Sprites none Display 80x48 16 colors, 560x192 16 colors
apl_apl2c By Apple CPU MOS or Synertek 6502 @1.023MHz, NCR/GTE 65C02 @1.023MHz in the Enhanced IIe Memory 64K RAM, 1M Max Sound 1-bit sound Sprites none Display 80x48 16 colors, 560x192 16 colors
apl_apl2gs By Apple CPU WDC 65C816 @2.8MHz Memory 1M RAM, 8M Max, 256K ROM Sound 8-bit audio (64K sound RAM), 32 channels (8 independent stereo) Sprites none Display 320x200 in 3200/4096 colors, 620x200 in 800/4096 colors, APPLEII emulated Video
apl_apl2ep By Apple CPU MOS 65C02 @1.0MHz Memory 128K RAM, 1M Max Sound 1-bit speaker Sprites none Display 80x48 16 colors, 560x192 16 colors
apl_apl2cplus By Apple CPU GTE 65C02 @4MHz Memory 128K RAM, 1.125M Max Sound 1-bit sound Sprites none Display 80x48 16 colors, 560x192 16 colors
Apple  Series III
apl_apl3 By Apple CPU Synertek 6502A @2MHz Memory 128K RAM, 512K Max Sound 1-bit speaker Sprites none Display 80x48 16 colors, 560x192 16 colors
apl_apl3p By Apple CPU Synertek 6502A @2MHz Memory 256K RAM, 1M Max Sound 1-bit speaker Sprites none Display 80x48 16 colors, 560x192 16 colors
Apple Macintosh
apl_mac_01 By Apple CPU Motorola 68000 @7.8336MHz Memory 128K RAM Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_512 By Apple CPU Motorola 68000 @7.8336MHz Memory 512K RAM Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_XL By Apple CPU Motorola 68000 @7.8336MHz Memory 512K RAM, 2M Max Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_512ke By Apple CPU Motorola 68000 @7.8336MHz Memory 512K RAM Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_plus By Apple CPU Motorola 68000 @7.8336MHz Memory 1M RAM, 4M Max Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_se By Apple CPU Motorola 68000 @7.8336MHz Memory 1M RAM, 4M Max Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_se30 By Apple CPU Motorola 68030 @16MHz Memory 1M RAM, 128M Max Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
apl_mac_classic By Apple CPU Motorola 68000 @7.8336MHz Memory 1M RAM, 4M Max Sound 8-bit Pulse-width modulation Sprites none Display 512x342 Mono
Apple Macintosh II
apl_mac_II By Apple CPU Motorola 68020 @16MHz Memory 1M RAM, 8M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIx By Apple CPU Motorola 68030 @16MHz Memory 1M RAM, 8M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIcx By Apple CPU Motorola 68030 @16MHz Memory 1M RAM, 128M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIci By Apple CPU Motorola 68030 @25MHz Memory 1M RAM, 128M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIfx By Apple CPU Motorola 68030 @40MHz Memory 4M RAM, 128M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIsi By Apple CPU Motorola 68030 @20MHz Memory 1M RAM, 17M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIvi By Apple CPU Motorola 68030 @16MHz Memory 4M RAM, 68M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_IIvx By Apple CPU Motorola 68030 @32MHz Memory 4M RAM, 68M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
Apple Macintosh LC
apl_mac_lc By Apple CPU Motorola 68020 @16MHz Memory 2M RAM, 10M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_lcII By Apple CPU Motorola 68030 @16MHz Memory 4M RAM, 10M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 4-bit color, 512x384 8-bit color.
apl_mac_lcIII By Apple CPU Motorola 68030 @25MHz Memory 4M RAM, 36M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 8-bit, or 512x384 in 16-bit color
apl_mac_lc475 By Apple CPU Motorola 68LC040 @25MHz Memory 4M RAM, 36M Max Sound 8-bit Pulse-width modulation 22kHz stereo Sprites none Display 640x480 8-bit, or 512x384 in 16-bit color
apl_mac_lcIIIp By Apple CPU Motorola 68030 @25/33MHz Memory 4M RAM, 36M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 8-bit, or 512x384 in 16-bit color
apl_mac_LC520 By Apple CPU Motorola 68030 @25MHz Memory 5M RAM, 36M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 8-bit, or 512x384 in 16-bit color
apl_mac_lc630 By Apple CPU Motorola 68LC040 @33MHz Memory 36M RAM Sound 8-bit Pulse-width modulation Sprites none Display 800x600 256 color, 640x480 16-bit color
Apple Macintosh Quadra
apl_mac_q700 By Apple CPU Motorola 68040 @25MHz Memory 20M RAM, 64M Max; 512K VRAM Sound 8-bit Pulse-width modulation Sprites none Display 640x480 16-bit color, 1152x780 max
apl_mac_q800 By Apple CPU Motorola 68040 @33MHz Memory 24M RAM, 136M Max; 1M VRAM Sound 8-bit Pulse-width modulation Sprites none Display 640x480 16-bit color, 1152x780 max
apl_mac_q605 By Apple CPU Motorola 68LC040 @25MHz Memory 4M RAM, 36M Max Sound 8-bit Pulse-width modulation Sprites none Display 512x384 16-bit color, 640x480 8-bit color
apl_mac_q650 By Apple CPU Motorola 68040 @25MHz Memory 40M RAM, 136M Max Sound 8-bit Pulse-width modulation Sprites none Display 640x480 16-bit color, 1152x780 max
Atari 8-bit
ata_400 By Atari CPU MOS 6502B @1.79MHz Memory 8K RAM, 16K Max Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_800 By Atari CPU MOS 6502B @1.79MHz Memory 8K RAM, 48K Max Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_1200xl By Atari CPU MOS 6502C @1.79MHz Memory 64K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_1400xl By Atari CPU MOS 6502C @1.79MHz Memory 64K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_1450xld By Atari CPU MOS 6502C @1.79MHz Memory 64K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_600xl By Atari CPU MOS 6502C @1.79MHz Memory 16K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_800xl By Atari CPU MOS 6502C @1.79MHz Memory 64K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_065xe By Atari CPU MOS 6502C @1.79MHz Memory 64K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_130xe By Atari CPU MOS 6502C @1.79MHz Memory 128K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_800xe By Atari CPU MOS 6502C @1.79MHz Memory 128K RAM Sound 4 channels, 3.5 octaves Sprites Atari Player Missile Graphics (PMG) Display 40x24 text, 320x192 graphics 16 colors, 16 intensities
ata_palm By Atari CPU 80C88 @4.9152MHz Memory 128K RAM Sound Beeper Sprites none Display 40x8 text, 240x64 monochrome graphics
Atari ST
ata_130st By Atari CPU Motorola 68000 @8MHz Memory 256K RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_520st By Atari CPU Motorola 68000 @8MHz Memory 512K RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_520stp By Atari CPU Motorola 68000 @8MHz Memory 1M RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_260st By Atari CPU Motorola 68000 @8MHz Memory 512K RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_520stm By Atari CPU Motorola 68000 @8MHz Memory 512K RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_520stfm By Atari CPU Motorola 68000 @8MHz Memory 512K RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_1040st By Atari CPU Motorola 68000 @8MHz Memory 1M RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_1040stfm By Atari CPU Motorola 68000 @8MHz Memory 1M RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320×200 16/512 colors, 640×200 4/512 colors
ata_megaST By Atari CPU Motorola 68000 @8MHz Memory 512K RAM Sound 3 wave channels + white noise + PCM Sprites n/a Display 320x200 16 out of 4,096 colors, Genlock support
ata_520ste By Atari CPU Motorola 68000 @8MHz Memory 512K RAM Sound PCM Audio Sprites n/a Display 320x200 16 out of 4,096 colors, Genlock support
ata_1040ste By Atari CPU Motorola 68000 @8MHz Memory 1MByte RAM Sound PCM Audio Sprites n/a Display 320x200 16 out of 4,096 colors, Genlock support
ata_megaSTe By Atari CPU Motorola 68000 @8 or 16MHz Memory 1MByte RAM Sound PCM Audio Sprites n/a Display 320x200 16 out of 4,096 colors, Genlock support
ata_tt030 By Atari CPU Motorola 68000 @8MHz Memory 2MB RAM Sound unknown Sprites Software Display 640x480 8-bit
ata_falcon By Atari CPU Motorola 68030 @16MHz Memory 1MB RAM, 14MB Max Sound 16-bit input/output @50kHz. 8 Stereo Channels, 3 Channel PSG (ST Compatibility) Sprites Software Display 640x480 true color (16-bit). Higher resolutions using alternate OS.
Atari PC
ata_pc1 By Atari CPU Intel 8088 Memory 512KB RAM Sound beeper Sprites n/a Display CGA Graphics
ata_pc2 By Atari CPU Intel 8088 Memory 512KB RAM Sound beeper Sprites n/a Display EGA Graphics
ata_pc3 By Atari CPU Intel 8088 Memory 512KB RAM Sound beeper Sprites n/a Display EGA Graphics
ata_pc4 By Atari CPU Intel 80286 Memory 640KB RAM SIPP modules, 8MB Max Sound beeper Sprites n/a Display VGA Graphics
ata_pc5 By Atari CPU Intel 80386DX @16 or 20MHz Memory 2MB RAM Sound beeper Sprites n/a Display VGA Graphics
Commodore PET/CBM 2001/3000
com_pet2001 By Commodore CPU MOS 6502 @1MHz Memory 8K RAM Sound none (2001) series
Piezo beeper (4000 series)
Sprites none Display 40x25 Mono Text only
com_pet2001n By Commodore CPU MOS 6502 @1MHz Memory 8K RAM Sound none (2001) series
Piezo beeper (4000 series)
Sprites none Display 40x25 Mono Text only
com_cbm3008 By Commodore CPU MOS 6502 @1MHz Memory 8K RAM Sound no sound Sprites n/a Display 40x25 Mono Text only
com_cbm3016 By Commodore CPU MOS 6502 @1MHz Memory 16K RAM Sound no sound Sprites n/a Display 40x25 Mono Text only
com_cbm3032 By Commodore CPU MOS 6502 @1MHz Memory 32K RAM Sound no sound Sprites n/a Display 40x25 Mono Text only
Commodore PET/CBM 4000
com_cbm4008 By Commodore CPU MOS 6502 @1MHz Memory 8K RAM Sound none (2001) series
Piezo beeper (4000 series)
Sprites none Display 80x25 Mono Text only
com_cbm4016 By Commodore CPU MOS 6502 @1MHz Memory 16K RAM Sound none (2001) series
Piezo beeper (4000 series)
Sprites none Display 80x25 Mono Text only
com_cbm4032 By Commodore CPU MOS 6502 @1MHz Memory 32K RAM Sound none (2001) series
Piezo beeper (4000 series)
Sprites none Display 80x25 Mono Text only
com_cbm4064 By Commodore CPU MOS 6502 @1MHz Memory 64K RAM Sound none (2001) series
Piezo beeper (4000 series)
Sprites none Display 80x25 Mono Text only
Commodore PET/CBM 8000
com_cbm8032 By Commodore CPU MOS 6502 @1MHz Memory 32K RAM, 18K ROM Sound no sound Sprites n/a Display 80x25 text, 640x200 mono graphics
com_pet200 By Commodore CPU MOS 6502 @1MHz Memory 32K RAM, 18K ROM Sound no sound Sprites n/a Display 80x25 text, 640x200 mono graphics
com_cbm8096 By Commodore CPU MOS 6502 @1MHz Memory 96K RAM, 18K ROM Sound no sound Sprites n/a Display 80x25 text, 640x200 mono graphics
com_pet8096SK By Commodore CPU MOS 6509 @2MHz (Optional Z80 & Intel 8088) Memory 96K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Text, 320x200 in 16 colors, 512x512 mono
com_cbm8296D By Commodore CPU MOS 6509 @2MHz (Optional Z80 & Intel 8088) Memory 256K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Text, 320x200 in 16 colors, 512x512 mono
Commodore CBM II 500
com_p500 By Commodore CPU MOS 6502 @1MHz Memory 128K RAM Sound 3 independent audio oscillators with 4 waveforms Sprites 8 24x21 hi-res or color sprites Display 40X25 text, 320x200 in 16 colors
com_cbm505 By Commodore CPU MOS 6502 @1MHz Memory 64K RAM Sound 3 Voices, 9 octaves Sprites none Display 40x25 Monochrome text
com_cbm510 By Commodore CPU MOS 6502 @1MHz Memory 128K RAM Sound 3 Voices, 9 octaves Sprites none Display 40x25 Monochrome text
com_cbm520 By Commodore CPU MOS 6502 @1MHz Memory 256K RAM Sound 3 Voices, 9 octaves Sprites none Display 40x25 Monochrome text
Commodore CBM II 600
com_cbm610 By Commodore CPU MOS 6509 @2MHz Memory 128K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
com_cbm620 By Commodore CPU MOS 6509 @2MHz Memory 256K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
com_cbm630 By Commodore CPU MOS 6509 @2MHz + Optional Z80 or Intel 8088 Memory 256K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
Commodore CBM II 700
com_pet700 By Commodore CPU MOS 6502 @1MHz Memory 128K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
com_cbm710 By Commodore CPU MOS 6502 @1MHz Memory 128K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
com_cbm720 By Commodore CPU MOS 6502 @1MHz Memory 256K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
com_cbm730 By Commodore CPU MOS 6509 @1MHz + Optional Z80 or Intel 8088 Memory 256K RAM Sound 3 Voices, 9 octaves Sprites none Display 80x25 Monochrome text
Commodore Home Computers C16
com_c16 By Commodore CPU MOS 8501 @1.76MHz Memory 16K RAM Sound 2-channel, 4-octave + white noise Sprites none Display 40x25 text, 320x200 2 colors per 8x8 pixel block, 160x200 4 colors, Each mode vertical res could reduce to 160, allowing for 5 text lines.
com_116 By Commodore CPU MOS 7501 @0.89MHz Memory 16K RAM Sound 2-channel, 4-octave + white noise Sprites none Display 40x25 text, 320x200 2 colors per 8x8 pixel block, 160x200 4 colors, Each mode vertical res could reduce to 160, allowing for 5 text lines.
com_p4 By Commodore CPU MOS 7501/8501 @1.76MHz Memory 64K RAM Sound 2-channel, 4-octave + white noise Sprites none Display 320x200 121 colors (15 colors, 8 luminances)
Commodore Home Computers Vic/C64
com_vic20 By Commodore CPU MOS 6502 @1.10MHz Memory 5K RAM Sound 3 wave channels + 1 white noise channel Sprites Display 22x23 text
176x185 in 16 colors
com_max By Commodore CPU MOS 6510 @1.02MHz Memory 2K RAM, 0.5K Color Ram Sound 3 independent audio oscillators with 4 waveforms Sprites sprites Display 25x40 text, 320x200 in 16 colors
com_c64 By Commodore CPU MOS 6510 @1MHz Memory 64K RAM Sound 3 independent audio oscillators with 4 waveforms Sprites 8 24x21 hi-res or color sprites Display 25x40 text, 320x200 in 16 colors
com_sx64 By Commodore CPU MOS 6510 @1MHz Memory 64K RAM Sound 3 independent audio oscillators with 4 waveforms Sprites 8 24x21 hi-res or color sprites Display 25x40 text, 320x200 in 16 colors
com_128 By Commodore CPU MOS 8502 @1-2MHz
Zilog Z80A @3.58MHz
Memory 128K RAM, 16K VRAM Sound 3 osc, 4 wave channels, filters and ADSR Sprites 8 16pixel wide/scanline 3 colors in c64 mode Display 80x25 80x50 text, 320x200 graphics, 640x200 graphics, 640x400 interlaced graphics
com_c64c By Commodore CPU MOS 6510 @1MHz Memory 64K RAM Sound 3 independent audio oscillators with 4 waveforms Sprites 8 24x21 hi-res or color sprites Display 25x40 text, 320x200 in 16 colors
com_c64g By Commodore CPU MOS 6510 @1MHz Memory 64K RAM Sound 3 independent audio oscillators with 4 waveforms Sprites 8 24x21 hi-res or color sprites Display 25x40 text, 320x200 in 16 colors
com_128d By Commodore CPU MOS 8502 @1-2MHz
Zilog Z80A @3.58MHz
Memory 128K RAM, 16K VRAM Sound 3 osc, 4 wave channels, filters and ADSR Sprites 8 16pixel wide/scanline 3 colors in c64 mode Display 80x25 80x50 text, 320x200 graphics, 640x200 graphics, 640x400 interlaced graphics
com_c65 By Commodore CPU CSG 4510 R3 @3.54MHz Memory 128K RAM, 1MB Max Sound 2x 3 independent audio oscillators with 4 waveforms (stereo) Sprites Display All VIC-II resolutions, 4096 color palette, 80x25 text mode, 320x200 in 256 colors 640x400 in 16 colors, 1280x400 in 4 colors, genlock & DMA
Commodore Amiga
com_a500 By Commodore CPU Motorola 68000 @7.16MHz Memory 512K RAM, 8MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 640x400 16 colors, 320x200 4096 colors, 1280x512 4 colors
com_a500p By Commodore CPU Motorola 68000 @7.16MHz Memory 1MB RAM, 8MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 640x400 16 colors, 320x200 4096 colors, 1280x512 4 colors
com_a600 By Commodore CPU Motorola 68000 @7.16MHz Memory 1MB RAM, 8MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 640x400 16 colors, 320x200 4096 colors, 1280x512 4 colors
com_a1200 By Commodore CPU Motorola 68EC020 @14MHz Memory 2MB RAM Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 16.8 million color palette, with 262,144 simultanuous.
Commodore Amiga Desktop
com_a1000 By Commodore CPU Motorola 68000 @7.16MHz Memory 256K RAM, 8MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 16.8 million color palette, with 262,144 simultanuous.
com_a2000 By Commodore CPU Motorola 68000 @7.16MHz Memory 1MB RAM, 9MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 16.8 million color palette, with 262,144 simultanuous.
com_a3000 By Commodore CPU Motorola 68000 @7.16MHz Memory 1MB RAM, 9MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 16.8 million color palette, with 262,144 simultanuous.
com_a4000 By Commodore CPU Motorola 68EC030/40 @25MHz Memory 2MB RAM, 18MB Max Sound 4x8-bit channels @28 kHz stereo Sprites 8 16pixel wide/scanline 3 colors Display 16.8 million color palette, with 262,144 simultanuous.
Dragon Computers 
drag_dragon32 By Dragon Data CPU Motorola 6809E@0.89MHz Memory 32K RAM, 64K Max Sound 1-bit speaker Sprites none Display 64x192 semi-graphics 4 color, 256x192 BW
drag_dragon64 By Dragon Data CPU Motorola 6809E@0.89MHz Memory 64K RAM Sound 1-bit speaker Sprites none Display 64x192 semi-graphics 4 color, 256x192 BW
drag_dragon200 By Eurohard S.A. CPU Motorola 6809E@0.89MHz Memory 64K RAM Sound 1-bit speaker Sprites none Display 64x192 semi-graphics 4 color, 256x192 BW
drag_dragon200e By Eurohard S.A. CPU Motorola 6809E@0.89MHz Memory 64K RAM Sound 1-bit speaker Sprites none Display 64x192 semi-graphics 4 color, 256x192 BW
drag_dragonprof By Eurohard S.A. CPU Dual Motorola 6809E@0.89MHz Memory 64K RAM Sound 1-bit speaker Sprites none Display 64x192 semi-graphics 4 color, 256x192 BW
Eaca TRS-80 TRS80 Compatible
genie_video By EACA CPU Zilog Z80 @ 1.76MHz Memory 16K RAM, 48K Max, 12K ROM Sound 3 wave channels + white noise Sprites none Display 64x16 Text, 127x48 block graphics mono
genie_color By EACA CPU NECD780 (Z80 clone) @2.2MHz Memory 16K RAM, 32K Max Sound 3 wave channels + white noise Sprites none Display 40x25 Text, 16 colors, 128 User Defined characters. 160x96 Graphics 4 color.
Elwro Computers 
elwro_802 By Elwro CPU U880D @3.5MHz (Z80 Clone) Memory 64K RAM, 24K ROM Sound 1 channel, 10 octaves Sprites none Display 32x24, 64x24 Text, 256x192 Graphics 8x2 colors
elwro_803 By Elwro CPU U880D @3.5MHz (Z80 Clone) Memory 64K RAM, 24K ROM Sound 1 channel, 10 octaves Sprites none Display 32x24, 64x24 Text, 256x192 Graphics 8x2 colors
elwro_804 By Elwro CPU U880D @3.5MHz (Z80 Clone) Memory 64K RAM, 24K ROM Sound 1 channel, 10 octaves Sprites none Display 32x24, 64x24 Text, 256x192 Graphics 8x2 colors
Enterprise  Enterprise
enterp_64 By Enterprise Omputer CPU Zilog Z80 @4MHz Memory 64K RAM Sound 3 sound channels + 1 noise, each channel can be left or right. Distortion, low/high pass filters, ring modulation effects Sprites software sprites Display 640x512 2 color interlaced, 640x256 2 color non-interlaced, 80x256 256 color, 320x256 16 color out of 256 (attribute graphics mode).
enterp_128 By Enterprise Omputer CPU Zilog Z80 @4MHz Memory 128K RAM Sound 3 sound channels + 1 noise, each channel can be left or right. Distortion, low/high pass filters, ring modulation effects Sprites software sprites Display 640x512 2 color interlaced, 640x256 2 color non-interlaced, 80x256 256 color, 320x256 16 color out of 256 (attribute graphics mode).
Exidy Sorcerer 
exidy_sorcerer By Exidy CPU Zilog Z80 @2MHz Memory 8K, 32K Max Sound none Sprites none Display 64x30 text, 512x240 Mono
exidy_sorcerer_e By Exidy CPU Zilog Z80 @2MHz Memory 8K, 32K Max Sound none Sprites none Display 64x30 text, 512x240 Mono
Fujitsu  FM Series
fuj_fm7 By Fujitsu CPU 2x 68B09 @2MHz Memory 64K RAM, 48K VRAM, 48K ROM Sound no sound Sprites n/a Display 640x200 8 color
fuj_fm8 By Fujitsu CPU 68A09 @1.2MHz & 6809 @1MHz Memory 64K RAM, 48K VRAM, 44K ROM Sound no sound Sprites n/a Display 640x200 8 color
fuj_fmtowns By Fujitsu CPU Intel 80386DX @16MHz Memory 1-2M RAM, 6M Max Sound no sound Sprites 1024 16x16 Sprites 256/32k colors 256x240 sprite plane resolution Display 720x512 32k/16M colors
fuj_fmtowns2 By Fujitsu CPU Intel 80486DX2 @66MHz Memory 4M RAM, 36M Max Sound no sound Sprites 1024 16x16 Sprites 256/32k colors 256x240 sprite plane resolution Display 720x512 32k/16M colors
fuj_fmtownsftv By Fujitsu CPU Intel 80486SX @33MHz Memory 6M RAM, 36M Max Sound no sound Sprites 1024 16x16 Sprites 256/32k colors 256x240 sprite plane resolution Display 720x512 32k/16M colors
Mattel 
mat_intel By Mattel CPU General Instruments CP1610 Memory 1K RAM Sound 3 wave channels + white noise Sprites none Display Modes: T40x24, G80x72x16 color, G310x192x2
mat_aq1 By Mattel CPU Zilog Z80 @3.58MHz Memory 4K RAM, 20K Max Sound 3 wave channels + white noise Sprites none Display Modes: T40x24, G80x72x16 color, G310x192x2
Memotech  MTX/RS
memotech_mtx500 By Memotech CPU Zilog Z80A @4MHz Memory 32K RAM Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels. Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x24, 40x24 text, 256x192 pattern based graphics, 16 color.
memotech_mtx512 By Memotech CPU Zilog Z80A @4MHz Memory 64K RAM Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels. Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x24, 40x24 text, 256x192 pattern based graphics, 16 color.
memotech_512s2 By Memotech CPU Zilog Z80A @4MHz Memory 256K RAM Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels. Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x24, 40x24 text, 256x192 pattern based graphics, 16 color.
memotech_512b By Memotech CPU Zilog Z80A @4MHz Memory 256K RAM Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels. Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x24, 40x24 text, 256x192 pattern based graphics, 16 color.
memotech_rs128 By Memotech CPU Zilog Z80A @4MHz Memory 128K RAM (512K MAX) 16K VRAM Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels. Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x24, 40x24 text, 256x192 pattern based graphics, 16 color.
MSX 1
msx_canv10 By Casio CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_canv20 By Casio CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_pv7 By Casio CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_mbh1 By Hitachi CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hitmbh2 By Hitachi CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_cf2000 By National CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_vg8000 By Philips CPU Zilog Z80A @3.58MHz Memory 32K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_vg8010 By Philips CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_vg8020 By Philips CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_nms800 By Philips CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 voice channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_px7 By Pioneer CPU Zilog Z80A @3.58MHz Memory 16K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_phc33 By Sanyo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_spc By Sanyo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hb55 By Sony CPU NEC D780C-1 @3.58MHz Memory 16K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hb75 By Sony CPU NEC D780C-1 @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hb101 By Sony CPU Zilog Z80A @3.58MHz Memory 32K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hb201 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hb501 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_hb10p By Sony CPU Zilog Z80A @3.58MHz Memory 16K(Japan)/64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_728 By Spectra Video CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_738 By Spectra Video CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x24, 40x24 text, 256x192 pattern based graphics, 16 color. No MSX2 modes due to limited VRAM
msx_dpc200 By Talent CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_ax150 By Yamaha CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_yc64 By Various manufacturers CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
MSX 2
msx_canv25 By Casio CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_canv30f By Casio CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
msx_cpc300e By Daewoo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_perfect By Daewoo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_daecpc400 By Daewoo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hitmbh3 By Hitachi CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_jvchc90 By JVC CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_jvchc95 By JVC CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_mlg10 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_mlts2 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_mlg30 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_a1 By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_fsa1mkII By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_a1f By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_a1fm By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8230 By Philips CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8235 By Philips CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8240 By Philips CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8220 By Philips CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8245 By Philips CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8250 By Philips CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_nms8280 By Philips CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 voice channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_ax370 By Al-Alamiah CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_sanwavy23 By Al-Alamiah CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf1 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf1II By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf1xd By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf1dx By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf5 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf500 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf700d By Sony CPU Zilog Z80A @3.58MHz Memory 256K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf700p By Sony CPU Zilog Z80A @3.58MHz Memory 256K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbt600 By Sony CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf9p By Sony CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbg900p By Sony CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors, GEN-Lock
msx_hbt7 By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_hbf900 By Sony CPU Zilog Z80A @3.58MHz Memory 256K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors + SuperImpose
msx_taltpc310 By Talent CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_taldpc300 By Talent CPU Zilog Z80A @3.58MHz Memory 128K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
MSX 2+
msx_hbf1xv By Sony CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 512x212 16 of 512 RGB, 256x212 19k colors
msx_onec By Various manufacturers CPU Altera Cyclone EP1C12Q240C8N FPGA.
FPGA emulated Z80 @3.58MHz
Memory 1 MB RAM, 128K VRAM Sound 9 FM channels, 3 wave channels + white noise, 5 wave table channels Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 19k colors
msx_a1fx By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_a1wsx By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_a1wx By Panasonic CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 256 colors
msx_phc35j By Sanyo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 19k colors
msx_phc70FD By Sanyo CPU Zilog Z80A @3.58MHz Memory 64K RAM, 128K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 19k colors
MSX Turbo-R
msx_turbo By Panasonic CPU Zilog Z80A @3.58MHz
R800 @8MHz
Memory 256K RAM, 128K VRAM Sound 3 wave channels + white noise
9 FM Channels
Sprites 16 color, 16x16, 8/scanline, 64 total Display 512x212 16 of 512 RGB, 256x212 19k colors
Nascom  Nascom
nascom1 By Nascom CPU Zilog Z80 @2MHz Memory 2KB RAM (1K used for Video) Sound none Sprites none Display 16 rows of 48 Character memory-mapped
nascom2 By Nascom CPU Zilog Z80A @2 or 4 MHz Memory 8KB RAM (1K used for Video), 1MB Max Sound none Sprites none Display 16 rows of 48 Character memory-mapped
nascom3 By Nascom CPU Zilog Z80A @2 or 4 MHz Memory 8KB RAM (1K used for Video), 1MB Max Sound none Sprites none Display 16 rows of 48 Character memory-mapped
NEC  6000
nec6001 By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 16K RAM, 48K Max Sound no sound Sprites n/a Display
NEC  8000 Series
nec_8001mkIISR By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 64K RAM, 48K VRAM Sound 3 fm channels, 3 PSG channels Sprites n/a Display 640x200 8 colors, 320x200 double buffer
nec8001mk2 By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 64K RAM, 16K VRAM Sound Internal beeper Sprites n/a Display 640x200 mono
nec8001be By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory Sound no sound Sprites n/a Display
nec8001 By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory Sound no sound Sprites n/a Display
NEC  8200 Portable
nec8201a By NEC CPU Intel 80C85 @2.46MHz Memory 16K RAM, 64K Max Sound mono piezo beeper Sprites n/a Display 40x8 text mono
nec8201 By NEC CPU Intel 80C85 @2.46MHz Memory 8K RAM, 64K Max Sound mono piezo beeper Sprites n/a Display 40x8 text mono
NEC  8800 Series
nec_8801BE By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory - Sound no sound Sprites n/a Display -
nec8801 By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 64K RAM, 48K VRAM Sound Internal beeper Sprites n/a Display 640x200 8 color, 640x400 2 color (V1 mode)
nec8801mk2sr By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 64K RAM, 48K VRAM Sound Mono FM sound Sprites n/a Display 640x200 8 color, 640x400 2 color, 512 color palette (V2 mode)
nec8801mk2tr By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 64K RAM, 48K VRAM Sound Mono FM sound Sprites n/a Display 640x200 8 color, 640x400 2 color, 512 color palette (V2 mode)
nec8801fh By NEC CPU PD780C-1 @4MHz (Z80 compatible) Memory 64K RAM, 48K VRAM Sound Mono FM sound Sprites n/a Display 640x200 8 color, 640x400 2 color, 512 color palette (V2 mode)
Prologica Clones
prologica_si600 By Prologica CPU Zilog Z80A @4MHz Memory 64K RAM Sound Beeper Sprites none Display 80x24 text
prologica_si700 By Prologica CPU Zilog Z80A @4MHz Memory 64K RAM Sound Beeper Sprites none Display 80x24 text
prologica_cp500 By Prologica CPU Z80 @2MHz Memory 48K RAM; 16K ROM Sound Beeper Sprites none Display 64x16 text
prologica_cp300 By Prologica CPU Z80 @2MHz Memory 64K RAM; 16K ROM Sound Internal Beeper Sprites none Display 64x16, 32x16 text; 128x48 Semi-Graphics
prologica_cp400 By Prologica CPU Motorola 6809E @1.8MHz Memory 64K RAM; 16K ROM Sound 1-bit sound Sprites none Display Text & Bitmapped graphics with 9 colors, max 256x192 2 color mode
prologica_cp500m By Prologica CPU Z80 @2MHz Memory 48K RAM; 16K ROM Sound Beeper Sprites none Display 64x16 text, or 80x24 in CP/M 2.2
Robotron PC / KC
robotron_1715 By Robotron CPU Zilog Z80 @@.25MHz Memory 64K RAM, 2K ROM Sound none Sprites n/a Display 80x24 Monochrome text
robotron_kc7 By Robotron CPU Zilog Z80 @2.5MHz Memory 16K RAM, 16K ROM Sound Simple built in beeper Sprites n/a Display 40x24 Character / Semigraphic mode
robotron_kc853 By Robotron CPU Zilog Z80 @1.75MHz Memory 32K RAM, 16K ROM Sound 2 tone generators, internal speaker Sprites n/a Display 320x256 16 color, 40x32 emulated text
robotron_5105 By Robotron CPU Zilog Z80 @3.75MHz Memory 64K RAM, 128K VRAM, 48K ROM Sound 3 Voices Sprites n/a Display 80x25 text, 320x200 16 color, 640x200 4 color graphics.
Rockwell  AIM
aim65 By Rockwell CPU Rockwell 6502 @1MHz Memory 4KB RAM Sound none Sprites none Display 20 character alphanumeric LED display (16 segments)
aim6540 By Rockwell CPU Rockwell 6502 @1MHz Memory 32KB RAM Sound none Sprites none Display 40 character fluorescent display
Sharp MZ family
sha_mz80k By Sharp CPU LH0080A @2 MHz Memory 20K RAM, 48K Max, 1K VRAM Sound 1 square wave channel. Sprites none Display 40x24 Text only
sha_mz2000 By Sharp CPU Zilog Z80A @3.58MHz Memory 64K RAM, 48K VRAM Optional Sound 1 square wave channel. Sprites none Display 320x200 8 colors 640x200
sha_mz700 By Sharp CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound 1 channel, 3 octaves Sprites none Display 40x25 text, 80x50 simulated graphics
sha_mz1500 By Sharp CPU Zilog Z80A @3.58MHz Memory 64K RAM, 24 K VRAM Sound 2x 3 channels(stereo) Sprites none Display 320x200 Programmable Character Generated graphics 8 colors.
sha_mz800 By Sharp CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites none Display 40x25 text
320x200 graphics
640x200 graphics
sha_mz2500 By Sharp CPU Zilog Z80B @6MHz Memory 256K RAM, 128K VRAM Sound 3 FM Channels, 1 white noise channel. Sprites none Display 320x200 256 of 4096 colors, 640x200 in 16 colors, Graphics uses planing or PCG
Sharp X/X1 Family
sha_x68000 By Sharp CPU Hitachi HD68HC000 @10MHz
Motorola 68000 @16MHz(after 1991)
Memory 1M RAM, 512K TEXT VRAM, 512K Graphics VRAM, 32K SPRITE VRAM, 16K SRAM Sound 8 Channel FM, DAC, 4 bit ADPCM Sprites 128 16x16, 16 color sprites. 16/scanline Display 64k Colors max
512x512 in 64k colors
1024x1024 in 16 out of 64k colors
Hardware scrolling, super-impose, sprite-flipping, dual tile-map layers
sha_x68030 By Sharp CPU Motorola MC68EC030 @25MHz Memory 4M RAM, 512K TEXT VRAM, 512K Graphics VRAM, 32K SPRITE VRAM, 16K SRAM Sound 8 Channel FM, DAC, 4 bit ADPCM Sprites 128 16x16, 16 color sprites. 16/scanline Display 512x512 in 64k colors, 1024x1024 in 16 of 64k colors, Hardware scroll, super-impose, sprite-flipping, dual tile-map layers
sha_x1 By Sharp CPU Zilog Z80 @3.58MHz Memory 64K RAM, 4-48K VRAM Sound 3 wave channels + white noise Sprites Display 320x200, 620x200
8 colors
sha_x1t By Sharp CPU Zilog Z80 @3.58MHz Memory 64K RAM, 4-48K VRAM Sound 3 FM Channels Sprites Display 320x200, 620x400
8 colors
sha_x1z By Sharp CPU Zilog Z80 @3.58MHz Memory 128K RAM, 48K VRAM Sound 3 FM Channels Sprites Display 320x200, 620x400
4096 colors
sha_x1twin By Sharp CPU Zilog Z80 @3.58MHz (X1), Hudson HuC6280A @7.6MHz (PC-Engine) Memory 128K RAM, 48K VRAM Sound 3 FM Channels Sprites PC-Engine: 64 Sprites Display X1: 320x200, 620x400, 4096 colors. PC-Engine: 256x239 482 colors
Timex Sinclair 
tim_ts1000 By Timex Corporation CPU Zilog Z80A @3.58MHz Memory 1K RAM, 16K Max Sound no sound Sprites none Display 32x24 text, 64x44 pseudo graphics (using block characters)
tim_ts1500 By Timex Corporation CPU Zilog Z80A @3.58MHz Memory 1K RAM, 16K Max Sound no sound Sprites none Display 32x24 text, 64x44 pseudo graphics (using block characters)
syn_zx80 By Timex Corporation CPU Zilog Z80A @3.58MHz Memory 1K RAM Sound no sound Sprites none Display 32x24 text
syn_zx81 By Timex Corporation CPU Zilog Z80A @3.58MHz Memory 1K RAM, 16K Max Sound no sound Sprites none Display 32x24 text, 64x44 pseudo graphics (using block characters)
syn_zxsp By Timex Corporation CPU Zilog Z80A @3.58MHz Memory 16K RAM, 48K Max Sound 1 voice channel. Sprites none Display 256x192 Pattern based graphics, 16 colors
syn_zxspp By Sinclair CPU Zilog Z80A @3.58MHz Memory 48K RAM Sound 1 voice channel. Sprites none Display 256x192 Pattern based graphics, 16 colors
syn_sp128 By Sinclair CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise Sprites Display 256x192 Pattern based graphics, 16 colors
syn_zxsp2p By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise Sprites Display 256x192 Pattern based graphics, 16 colors
syn_zxsp2pa By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise Sprites Display 256x192 Pattern based graphics, 16 colors
syn_zxsp3p By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise Sprites Display 256x192 Pattern based graphics, 16 colors
syn_pc200 By Amstrad CPU Zilog Z80A @3.58MHz Memory 128K RAM Sound 3 wave channels + white noise Sprites Display 256x192 Pattern based graphics, 16 colors
syn_ql By Sinclair CPU Motorola 68008@7.5MHz Memory 128K RAM, 896K Max Sound no sound Sprites n/a Display 256x256 8 colors, 512x256 4 colors
Sord 
sord_m5 By Sord CPU Z80A @3.58MHz Memory 4K RAM, 16K VRAM Sound 3 voice channels, 1 noise channel Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
sord_m23p By Sord CPU Z80A @3.58MHz Memory 128K RAM, Sound no sound Sprites n/a Display 80x25 text, 640x256 graphics, 8 colors
sord_is11 By Sord CPU Z80A @3.58MHz Memory 32K RAM, 64K MAX Sound no sound Sprites n/a Display 40x8 text (LCD)
Spectra Video 
svi_318 By Spectra Video CPU Zilog Z80A @3.58MHz Memory 16K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites Display Texas Instruments TMS9129 VDP (MSX1)
40x24 and 32x24 text
256x192 graphics (16 colors)
4 monochrome sprites/scanline, 32 max
svi_328 By Spectra Video CPU Zilog Z80A @3.58MHz Memory 32K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites Display Texas Instruments TMS9129 VDP (MSX1)
40x24 text mode
256x192 graphics in 16 colors
4 sprites/scanline out of 32
svi_728 By Spectra Video CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display MSX1 Standard Graphics
40x24 text mode
256x192 graphics in 16 colors
4 sprites/scanline out of 32
svi_738 By Spectra Video CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display Yamaha V9938 VDP(MSX2)
80x24,40x24,32x24 text mode
256x192 graphics in 16 colors
4 sprites/scanline out of 32
No MSX2 modes due to limited VRAM
svi_838 By Spectra Video CPU Intel 8088 @4.77MHz Memory 640K RAM, 128K VRAM, 16K VRAM(CGA) Sound 3 wave channels + white noise Sprites Display Yamaha V9938 VDP(MSX2)
CGA text & Graphics
MSX2 text & Graphics
8 sprites/scanline out of 64
Tangerine Oric 
tan_mt65 By Oric CPU 6502 @750KHz Memory 1K RAM, 48K Max, 1-14K ROM Sound no sound Sprites n/a Display 32x16 mono text, 64x64 graphic characters
tan_oric1 By Oric CPU 6502 @1MHz Memory 16K RAM, 48K Max Sound 3 Channel, 1 noise Sprites none Display 40x28 8 color text, 240x200 + 3 text lines, 2 colors per 8 pixels/line.
tan_orica By Oric CPU 6502A @1MHz Memory 16K RAM, 48K Max Sound 3 Channel, 1 noise Sprites none Display 40x28 8 color text, 240x200 + 3 text lines, 2 colors per 8 pixels/line.
tan_orict By Oric CPU 6502A @1MHz Memory 64K RAM Sound 3 Channel, 1 noise Sprites none Display 40x28 8 color text, 240x200 + 3 text lines, 2 colors per 8 pixels/line.
tnd_td1600 By Oric CPU R1104-11 Memory 2K RAM Sound beeper Sprites none Display text only
Tatung Einstein 
tat_e By Tatung CPU Zilog Z80A @3.58MHz Memory 64K RAM, 16K VRAM Sound 3 wave channels + white noise Sprites 1 color, 16x16, 4/scanline, 32 total Display MSX1 Standard, 40x24 text, 256x192 max 16 color
tat_e256 By Tatung CPU Zilog Z80A @3.58MHz Memory 256K RAM Sound 3 wave channels + white noise Sprites 16 color, 16x16, 8/scanline, 64 total Display 80x25 text,512x212 in 4 colors, 256x212 in 256 colors, Color palette of 512
Texas Instruments 
ti_994 By Texas Instruments CPU TMS9900 @3MHz Memory 256B RAM, 16K VRAM Sound 3 voices, 1 white/periodic noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
ti_994a By Texas Instruments CPU TMS9900 @3MHz Memory 256B RAM, 16K VRAM Sound 3 voices, 1 white/periodic noise Sprites 1 color, 16x16, 4/scanline, 32 total Display 40x24 text, 256x192 pattern based graphics, 16 color
Tandy RadioShack TRS-80
trs_pocket By Tandy Radio Shack CPU Sharp SC43177 4-bit @256kHz Memory 1.5K RAM Sound no sound Sprites none Display 24x1 text
trs_model1 By Tandy Radio Shack CPU Zilog Z80A @1.774MHz Memory 4K RAM, 48K Max Sound Sound output through cassette Sprites none Display 32x16 & 64x16 text mode
trs_model12 By Tandy Radio Shack CPU Zilog Z80A @3.58MHz Memory 32K/64K RAM Sound no sound Sprites none Display 80x25 text Mode
trs_model2 By Tandy Radio Shack CPU Zilog Z80A @3.58MHz Memory 32K/64K RAM Sound square wave tones using cassette port Sprites none Display 80x25 text Mode
trs_model3 By Tandy Radio Shack CPU Zilog Z80A @2MHz Memory 4K RAM, 48K Max Sound Sound output through cassette Sprites none Display 32x16 or 64x16 text modes
trs_model4 By Tandy Radio Shack CPU Zilog Z80A @3.58MHz OR
Zilog Z80B/H @6MHz
Memory 64K/128K RAM, 640K Max Sound Beeper Sprites none Display 40x24, 80x24 text, 640x240 optional graphics
Tandy RadioShack Color Computer
trs_coco1 By Tandy Radio Shack CPU Motorola MC6809E @0.89MHz Memory 4K/16K/32K RAM Sound square wave tones using cassette port Sprites none Display Text & Bitmapped graphics with 9 colors, max 256x192 2 color mode
trs_coco2 By Tandy Radio Shack CPU Motorola MC6809 @0.89MHz Memory 16K/64K RAM Sound 6 Bit D/A, or single bit sound. Sprites none Display Text & Bitmapped graphics with 9 colors, max 256x192 2 color mode
trs_coco3 By Tandy Radio Shack CPU Hitachi 68B09E @0.895MHz Memory 128K RAM, 512K Max Sound 6 Bit D/A, or single bit sound. Sprites Display Max resolution of 640x225, 16 colors out of palette of 64
Various Soviet Era Computers
ams_compact By KC CPU Zilog Z80A @3.58MHz Memory 64K RAM Sound 3 wave channels + white noise Sprites none Display 160x200 16 colors, 320x200 4 colors, 640x200, 2 colors, 27 color palette
sintez_001 By Signal CPU Zilog Z80A @3.5MHz Memory 48K RAM, 16K ROM Sound 1-bit sound Sprites none Display 32x24 Text, 256x192 16 color graphics
gaum_001 By Brest Electromechanical CPU Zilog Z80A @3.5MHz Memory 48K RAM, 16K ROM, 80K MAX Sound 3 channel sound Sprites none Display 32x24 Text, 256x192 16 color graphics
orel_001 By Dnepropetrovsk Machine Building Plant CPU Zilog Z80A @3.5MHz Memory 64K RAM, 16K ROM Sound 1-bit sound Sprites none Display 32x24 Text, 256x192 16 color graphics
mirosha_1 By Lianozovo Electromechanical Plant CPU Intel 8080 @1.77MHz Memory 32K RAM, 2K ROM Sound Mono speaker Sprites none Display 64x25 Text Only
meritum By Mera-Elzab CPU U880D (Z80 Clone) @1.67MHz Memory 16K RAM, 64K MAX Sound 1 channel Sprites none Display 32x16, 64x16 mono text. Semigraphics using alternate character set.
tesla By Tesla CPU Intel 8080 @2MHz Memory 48K RAM, 64K MAX Sound Beeper Sprites n/a Display 48x25 text, 288x256 graphics
dida_gama By Didaktic CPU Z80A @3.5MHz Memory 80K RAM Sound 1-bit sound Sprites n/a Display 32x24 text, 256x192 graphics
dida_m By Didaktik CPU Z80 @4MHz Memory 48K RAM Sound 1-bit sound Sprites n/a Display 32x22 text; 256x192 8 colors
ei_pepcom64 By Elektronska Industrija CPU RCA CPD1802 Memory 32K RAM Sound 1-bit sound Sprites n/a Display 40x24 text, 240x216 semi-graphics using character set.
unipolbrit By Timex/Unipolbrit CPU Z80A @3.5MHz Memory 48 Sound 3-channel sound Sprites none Display 32x24 Text, 256x192 8 color, 512x192 mono graphics
Various Other Computers
ph_vg5000 By Philips CPU Zilog Z80A @3.58MHz Memory 24K RAM Sound 1 voice channel Sprites none Display 320x250 in 8 colors.
acc8000 By Various manufacturers CPU 3 CPUs: MOS 6502, Zilog Z80 and Motorola 6809 Memory 128K RAM, 2K VRAM Sound Built in speaker Sprites n/a Display 40x40 text 15 colors, 280x192 6 colors, 560x192 2 colors
son_smc70 By Sony CPU Z80A @4.028MHz Memory 64K RAM, 32K GRP-VRAM, 6K TXT-VRAM, 48K ROM Sound 3 square wave generators Sprites n/a Display 80x25 text, 320x200 16 colors, 640x200 4 colors, 640x400 mono
son_smc777 By Sony CPU 2 CPUs: Z80A, M5L8041 Memory 64K RAM, 32K VRAM, 16K ROM Sound 3 square wave generators Sprites n/a Display 80x25 text, 320x200 16 colors, 640x200 4 colors
datap_2200 By DataPoint CPU Discrete logic, Intel 8008 instruction set. Memory 2K RAM; 16K Max Sound none Sprites none Display 80x12 Text Only
tim_c2048 By Timex Computers Portugal CPU Zilog Z80A @3.58MHz Memory 48K RAM; 16K ROM Sound 1-bit sound Sprites none Display 32x24 Text, 256x192 8 color, 512x192 mono graphics
grundy_newbrain By All Manufacturers CPU Zilog Z80A @4MHz Memory 32KB RAM Sound none Sprites none Display Up to 80x30 Text; 640x256 2 colors (External Monitor)
ta_alpha By Triumph-Adler CPU Z80 @4MHz Memory 64K RAM; 32K ROM Sound Beeper Sprites none Display 80x24 text; 160x72 8 color graphics
Various Portable Computers
epson_hx20 By Epson CPU 2x Hitachi 6309 @0.614MHz Memory 16K RAM; 32K ROM Sound Beeper Sprites none Display 4x20 text; 120x32 graphics
apl_mac_portable By Apple CPU 2x Hitachi 6309 @0.614MHz Memory 16K RAM; 32K ROM Sound Beeper Sprites none Display 4x20 text; 120x32 graphics
microtrol By Microtrol CPU Motorola 6809 @1.33MHz Memory 48K RAM, 512K Secondary RAM Sound none Sprites none Display 80x25 Text
ti_vpu By Texas Instruments CPU TMS9900 Memory 128K RAM Sound Beeper Sprites none Display 80x25 Text
apl_newtonM120 By Apple CPU MOS 6502 @1.023MHz Memory 4K RAM, 48K Max Sound 1-bit speaker Sprites none Display 40x48 in 16 colors, 280x192 in 6 colors