A quarterly podcast featuring roundtable discussion about retro and classic video games from the 8-bit, 16-bit, and 32/64-bit eras. Each episode, our crew picks a theme and reviews a selection of games that fit within said theme. Join us as we strive to bring you a great show that's both informative and entertaining.
Taking our gaming into the third dimension, we jump into the world of 3D platformers. Discussed are a variety of games such as Jumping Flash!, Spyro the Dragon, Croc: Legend of the Gobbos, and more. Also, Jeff and Jon try their best in a listener-submitted trivia game, and the atrocious camera in Earthworm Jim 3D causes us to lose our marbles.
Completing our foray into the Game Boy's legacy, we focus on the Game Boy Color, covering the hardware and various types of cartridges out there. Also covered are games such as Wendy: Every Witch Way, The Fish Files, Spider-Man 2: The Sinister Six, & more. In addition, we crown a Retro Game of 2022, Alex gushes about Beast Wars, and Jon gets some mileage out of his PalmPilot.
Celebrating our 10-year anniversary with a community-focused episode, we indulge in games such as DoDonPachi, Command & Conquer: Red Alert, Brunswick Circuit Pro Bowling, & more. We also get some feedback from our listeners in the form of letters & voicemails, take a stroll down memory lane by recounting how the squad met & the moments that led to the creation of the show, and Jeff ends up shirtless yet again.
Dusting off our Memory Cards and DualShock controllers, the crew goes all in on the Sony PlayStation. Covering games such as Blood Omen: Legacy of Kain, Omega Boost, Hot Shots Golf 2, and more, we also explore the different ways in which you can play PSX games in 2022, & detail some of the different hardware mods available to enhance your PlayStation experience, all with a side of tuna sandwich recipes.
Saving countless kids from ennui during car rides and doctor's visits, the Nintendo Game Boy was a staple of handheld gaming, and we're here to talk about it. We discuss its hardware & impact on the industry, as well as games such as Hammerin’ Harry, Battle Unit Zeoth, and Chikyuu Kaihou Gun ZAS, all before Alex goes on a tirade upon seeing that one of his favorite games has been defiled.
Feeling adventurous, we put a bow on 2021 by checking out some “darling” action-adventure games such as The Legend of Zelda: A Link To The Past, The Guardian Legend and Beyond Oasis. We also mull over our choices to crown our Retro Game of The Year, and Greg tells us about the time his indifference to the N-Gage resulted in cold, hard cash.
Retro Nick returns to share his dirty humour and vast PC Engine knowledge as we explore some of the lesser known titles on NEC’s diminutive console such as Spriggan, Kaze Kiri Ninja Action, Gotzendiener, and more. We also cover some of the new TurboGrafx-16 & PC Engine relevant hardware options out there, and delve into the history and lore of the greatest super-hero of them all: Bravoman!
Joined by special guest Chris Alaimo of Classic Gaming Quarterly, we turn to the NES to discover new and unique games made for this iconic platform. Featuring discussion on games such as Micro Mages, Pac-Man C.E., Log Jammers, and more, we also offer a little insight into the growing homebrew scene, all while Jeff escapes the heat as Jeff does; shirtless.
We commemorate our 64th episode of the show with a Jeff-centric look at the fun-tastic Nintendo 64. In addition to an in-depth overview of the hardware, we also cover games such as Super Mario 64, WipeOut 64 & WCW/NWO revenge, and turn up the nostalgia as our readers join us in sharing our favorite memories of the platform, all while Jeff issues multiple gaming challenges to be settled in his clubhouse.
The crew finishes off the year by having another look at modern games made in the "Retro" style by getting addicted to games such as Ion Fury, Xeno Crisis, Demon's Tilt, and more. We also talk about our favorite current-generation and retro games we played in 2020, and open a mysterious holiday gift from overseas.
Alex hits the streets in this mini episode to offer an in-depth analysis of Streets of Rage 4. From the gameplay to the visuals, to hidden secrets and samples of this game's stellar soundtrack, no stone is left unturned as we aim to find out if this long-awaited sequel is a worthy entry in this well-beloved franchise.
In honour of our 8th anniversary, we spend some time catching up, then delve into the world of Japanese import games. We discuss importing games back in the 90’s, some importing considerations to keep in mind, and examine games such as Gimmick, Pulseman & Hyper Duel. We also play another round of gaming trivia, and finally reveal our secret love for a certain “Weird Al” movie.
In our first ever live episode, Jon gets us talking about the world of DOS gaming. Joined by some of our listeners, we discuss the shareware model prevalent during this time, and cover games such as Duke Nukem, Commander Keen, and (the polarizing) Blake Stone, all while anxiously waiting to see if Alex’s frustration results in a smashed keyboard.
Jon takes the helm in this radio episode with selections from one of his favorite systems of all time; the beloved Super NES. Featuring tracks from Super Mario RPG, Chrono Trigger, Tetris Attack, and more, fans of Nintendo's 16-bit wonder will feel right at home with this one.
Joined by Chris Alaimo of Classic Gaming Quarterly, we sample some of Sunsoft's 8-bit and 16-bit library to see if this company's reputation for stellar chiptunes still holds up (spoiler: yes, it does). We also explore some of Sunsoft's history and marvel at Naoki Kodaka's contributions to some truly iconic tunes.
Given free reign to let his inner nerd shine, Jon's debut solo project is a bonus episode all about gaming with retro hardware in the 2020's. From new controller options, to video capture setups, and how to connect your consoles to modern displays (while trying to avoid pesky lag), everybody's favorite genius has got you covered.
Resurrecting our long-dead radio series until our main show can resume production, we bring to you the outstanding music of the Panzer Dragoon Trilogy on the Sega Saturn, a testament to how artistic a series about laser-spitting dragons can truly be.
Speeding towards the horizon, we turn our attention towards the On-Rails Shooter genre by taking aim at games such as Panzer Dragoon, Star Fox 64, Sin and Punishment, and more. We also deliberate over our Retro Game of 2019, and Jon proclaims that a certain F-Zero clone is more influential than it actually is.
Celebrating our 7th anniversary with our biggest episode yet, we re-visit some games that we covered in the first year of our show, such as Powerslave, Galactic Attack, Alien Crush, and more. We also bring in our guest Alex (@retr0drift on Twitter) to educate us on restoring & repairing retro gaming hardware, and we wonder how long it would take a Ninja Turtle to surf from Key West to Manhattan.
Lest we get pummeled by Segata Sanshiro himself, we dedicate another entire episode to Sega's 32-bit wonder, the mighty Sega Saturn. Covering unique titles such as Astal, Fighter's Megamix, Deep Fear, and more, we also talk about recent developments in the Saturn community, the current state of Saturn emulation, new ways to play Saturn games in 2019, and Jon shocks Jeff and Alex with a happy bombshell.
Joined by returning guest Retro Nick, the squad unites to take on some cooperative games such as Dungeon Explorer II, Lost Vikings 2, Darius Gaiden and more. We also play (a hilarious) Round 4 of "Name That Tune", and Nick expresses his profound disdain for kale, KOTOR, and the PlayStation's lack of light gun standards.
To cap off 2018, we turn our focus to Capcom, one of the most popular publishers in the "retro" era. Delving into this company's history, we also take a look at some of its iconic titles, such as Bionic Commando, Duck Tales, and Saturday Night Slam Masters. We also crown our "Retro Game of 2018", and Jeff's facial hair gets some cowboy influence.
Celebrating our 6th anniversary by embarking on another quest, we give RPG's a second chance. Discussion includes 4 epics; Lunar: Silver Star Story Complete, Robotrek, Paper Mario, and Rhapsody: A Musical Adventure. We also play another round of trivia, and Alex explains who "The Littlest Hobo" is.
Getting slightly out of our "retro" comfort zone, we pay our respects to one of Nintendo's dominant handhelds; the Game Boy Advance. Discussion includes games such as Astro Boy: Omega Factor, Metroid: Zero Mission, Drill Dozer and more, all while trying to figure out what the definition of "shovelware" really is.
Our fearless trio wonders if the third time is indeed the charm by looking at "Three-quels", aka the third entry in video game franchises. Covered are games such as Super Metroid, Streets of Rage 3, Tekken 3 & more. We also belatedly crown our best retro games of 2016 and 2017, and question whether a toddler gorilla can be a worthy hero.
Guest host Chris Alaimo of Classic Gaming Quarterly joins us to talk about and appreciate the music of the shoot-'em-up genre. Sampling tracks from Life Force, Gun.Smoke, Lords of Thunder and more, there's plenty of thumping tunes to help you blast some evil space monsters.
We top off 2017 by looking at some modern video games made in the retro style. With games such as Axiom Verge, Shovel Knight, and Sonic Mania, it seems old-school gaming is alive and well. We also give our thoughts on the RetroUSB AVS, an NES FPGA clone system, and Jon finally gets to gush about some indie PC games.
We're ready to throw (virtual) fisticuffs with music from some of the most iconic fighters out there; from Virtua Fighter 2, to Tekken 3, to Samurai Shodown II & everything in between, join us as we get our blood flowing with some kicking fightin' tunes!
We spend this episode discussing all things Konami and marvel in their former glory by covering beloved classics such as Contra III: The Alien Wars, Rocket Knight Adventures, Sexy Parodius, and more. We also share our amazement at how faithful an 8-bit Star Trek game can be, and Jeff deals with the disappointment of his first ever bootleg video game.
Our first Radio show is dedicated to some of Konami's finest audio. Featuring music from games such as Castlevania III, Contra III, Sunset Riders, Axelay, and more. Konami's given us lots of great tunes to listen to over the years. So sit back and relax, it's Retro Game Squad Radio!
Unable to resist the urge to continue playing games & podcasting, the crew takes time to appreciate some exquisite art by experiencing some beautiful 2D games. With masterpieces such as Kirby's Adventure, Super Mario World 2: Yoshi's Island, and Garou: Mark of the Wolves there's no shortage of eye candy. We also make some major breakthroughs as Jon confesses to actually liking a fighting game, and Jeff slips into denial about liking side-scrolling platformers.
From the darkest depths of the RGS archives comes our first ever recording along with some content that got left on the cutting room floor. Featuring our pilot/test episode, it's followed up with some outtakes that were cut out of previous recordings. Not for the faint of heart, this episode is rough, unpolished, and crude, but does help illustrate that practice makes perfect, and that laughter is the best medicine.
Celebrating our 4th anniversary and final podcast, we indulge ourselves by playing whatever games we please, such as Ninja Gaiden Shadow, Operation Logic Bomb, and Tempest 2000. We also take time to reminisce about our humble beginnings, hear what some of our colleagues had to say about us, and express our gratitude to you, our listeners. Without you, there would no Retro Game Squad and no hot butter through knife. Thank you.
As the show winds down, we turn our attention to Sega's final home console, the mighty Dreamcast. Discussing the impressive variety in this platform's game library, we go in-depth with titles such as Jet Grind Radio, Power Stone, Confidential Mission, and more. We also marvel at how awesome the Dreamcast mouse is, and share our jubilation for tuna sandwiches.
With GunCons and Light Phasers in hand, the crew takes aim at the light gun genre! Setting our sights on games such as Virtua Cop 2, Time Crisis: Project Titan, and Rescue Mission, no tube TV is safe from getting (virtually) shot. We also talk about the history of light guns, the challenges in playing light gun games in the modern era, and detail the different types of light guns out there and how they work.
Looking to add a little international flavour to the show, we're joined by Paul "The Drisk" Driscoll to cover some import video games. Included are discussions on the various challenges in importing for retro consoles, how cultural differences affected the industry in different territories, as well as an in depth look at games such as Micro Machines 2, Alien Soldier, and Soukyugurentai. We also discover the origins of the infamous "All your base" meme, and feel awkward about piloting phallic and/or trash-truck shaped spaceships.
Joined by Chris Alaimo of Classic Gaming Quarterly, we set out to play some games that command a hefty sum in the current gaming market. Covering coveted games such as Little Samson, Magical Chase, and Snatcher, we endeavour to find out if these games are worth their high price tag and what makes them so alluring. We also discuss our thoughts on gaming versus game collecting, and Chris caps off the show with some fan service in the form of a hilarious trivia game.
Taking the show on the road, the squad kicks the tires on some handheld games. Featuring portable games such as Kirby's Dream Land, Donkey Kong, and SNK vs. Capcom: The Match of the Millennium, we're poised at the ready with batteries in hand. We also turn our attention to the Neo-Geo Pocket Color, as we cover the basics of this nifty underdog system. And lastly, we have our final community pick of the show in the form of The Firemen on the Super NES. Keeping the fun in our pockets, it's Retro Game Squad, baby!!!
Celebrating NEC and Hudson's higher energy video game system with a massive episode, guest host Retro Nick educates us on all things TurbroGrafx-16 with a side of filthy humour. Covering games such as Legendary Axe, Blazing Lazers, and Air Zonk, we take an in-depth look at the "other system" in the 16-bit wars by covering its story; from inception to demise, and everything in between. Join us for an episode full of facts, fun, and fecal references (yes, you read that right).
Running through the battlefield with our fingers on the trigger, we blast our way through some intense Run 'n Gun games. With games such as Gunstar Heroes, Atomic Runner, and Shock Troopers, there's no shortage of heart-pumping action as Jeff describes his unsettling method of removing grenade pins. Blast away, and go, go, go, it's Retro Game Squad, baby!!!
We kick off 2016 by looking at games played in an Isometric perspective. Getting an angle on games such as R.C. Pro-Am II, Sonic 3D Blast, and Project Overkill, the crew contemplates on how this perspective can affect gameplay. We also do a year-in-review, going over our last 12 episodes and crown a Retro Game of 2015, all while Jeff tries to convince us that a spaceship looks like a hunk of cheese.
For our final podcast of 2015, the RGS crew takes a look at some games that try to improve upon their predecessors with games such as Super C, Samurai Shodown II, and Jet Moto 2, and capping it off with the excellent Klonoa: Door to Phantomile as our last community pick of the year. Also, Jeff warns us to watch out for the Krampus.
Getting in the groove, the squad explores games centered on music or musicians. Included in this medley are titles such as Michael Jackson's Moonwalker, Tempo, and Parappa The Rapper. Greg also discovers a guitar legend, and the squad unanimously votes against collect-a-thons.
With Halloween upon us, we set out into the world of vampires, ghosts, and gruesome demons on our quest to play some frightful horror games. Included are grisly games such as Ghouls 'N Ghosts, Splatterhouse, & Clock tower, and Alex scares his N64 to near-death.
In celebration of our third anniversary, we dedicate ourselves to Sega's red and black wonder, the Master System. Covering games such as Alex Kidd, Space Harrier, & Wonder Boy III, we also delve into the system's history & capabilities, analyze why it was a success in some markets but not in others, and try to figure out where the heck the pause button is.
Forced to sit uncomfortably close to each other, the squad sets out to experience the joys of multiplayer gaming. Covered are games such as Gauntlet II, Saturn Bomberman, and Mario Party 3. We also talk about our favourite memories of couch co-op gaming, the crew gets inspired to do some cow launching thanks to a famous earthworm.
Skipping our usual theme for this episode, the crew instead indulges themselves by picking whatever games they want, enabling Jon to torment Alex with his selections. Among our choices are Skitchin', Claymates, and Donkey Kong Country, and we unanimously agree that punching bullets in Shatterhand is one of the coolest things we've seen in a while.
It's time to give the ladies their fair recognition as we play some games starring some kick-ass women. With the likes of Metroid II, Mischief Makers, Tomb Raider, and Shantae, these ladies deliver some quality titles. We also play another round of video game trivia, and the entire squad unanimously agrees that Risky Boots is one of the coolest names in gaming.
Inspired by the ritual of Saturday morning cartoons, the crew brings back memories of their childhoods by playing video games based on television cartoons. In the lineup are Biker Mice from Mars, Scooby-Doo, the Rescue Rangers, and more. Jeff also makes it known that soggy cereal is a crime against humanity, and we find another contemptible game to shun.
It's time once again to charge ahead with blazing lasers as we take another shot at some great 16 and 32-bit shoot-'em-ups, featuring Steel Empire, Lords of Thunder, Radiant Silvergun, and more. We also discover that Jeff has a bizarre fear and fascination with blimps & zeppelins, and who in our crew prefers their action to be horizontal or vertical.
Going from cabinets to consoles, the squad takes a look at arcade games ported to home systems, the crew and some of our listeners reminisce about our favourite memories involving arcades, and Greg & Alex explain their irrational obsession with & conquests in NBA Hangtime.
Taking a look at what could have been, the crew tries out some games that were cancelled before they got an official release, Alex stumps Jeff & Jon in another round of "Name That Tune", and we discover that StarFox's Andross is really Dr. Zaius in disguise.
It's time for us to charge up our mega-buster and take a look at the iconic Mega Man series, look back at our favourite topics we covered last year, decide upon & announce our retro game of 2014, and the RGS crew proves why it's never safe to name anyone or anything after a certain planet when juvenile minds are involved.
The RGS crew spreads some holiday cheer by looking at Sega's bastard child, the 32X add-on for the Genesis. We look at 10 games for this unusual system, talk about the challenge in hooking it up, Jeff embarks on the wondrous journey called marriage, and we interview our good friend Quan about the Blinking Light Win NES project currently on Kickstarter. It's the most wonderful time of the year!
It's clobberin' time as we change into our super-hero alter-egos and do battle with some of the most infamous super-villains to ever grace the pages of comic books, discuss the height of and imminent demise of the phenomenon of midnight video game launches, and the squad gets uncomfortable as all that spandex begins to chafe our thighs.
Taking a journey into the past, we conquer the kingdom of medieval-themed games, Jeff offers up a special blue pill and spell for those with inadequate swords, we discuss moments in gaming that gave us an emotional response, and find out just how resilient Fabio's face really is.
Celebrating our second anniversary with another mammoth-sized episode, we’re joined by Nick of RetroNick Radio in paying tribute to the under-appreciated Sega Saturn. Covering ten games on this beloved platform, we also discuss the system’s strengths, weaknesses, cover some collecting tips for the platform, and Nick schools us in a lesson in filthy jokes.
It's time to rev up your engines as we race onto the track in 3 dimensions with another look at racing games, the squad talks about its experience at Video Games Live, we go over some of the more bizarre gaming peripherals out there, and Jeff loses his mind upon learning about the Rez Trance Vibrator.
Donning our swim trunks and flippers, we plunge head-first in some games that take place on or under water, discuss how the culture of renting video games has changed over the years & shaped our tastes as gamers, and Jeff delights in the fact that he has crabs.
Chaos erupts as the past clashes with the present as Dinosaurs invade our world with a mighty roar, Jeff & Jon try their hand at Name That Tune (Round 2), and Jeff attempts to con Alex into buying him a Neo-Geo. RAWR!
Fantasy and magic collide as we gain XP and level up while playing some role-playing games, Amanda joins us to drop some RPG knowledge, we go over the pros and cons of system-link gaming, and discover Santa Claus' sinister alter-ego.
Get out your spy gadgets and bowtie as we go under cover and experience the danger and thrills of virtual espionage, talk about the various gaming compilations available on home consoles, and Jon lets his inner sadist shine through by making Alex play yet another contemptible game.
Get your quarters ready as we bask in the amazing 2D goodness of one of the most amazing pieces of arcade and home gaming hardware to ever be produced, the Neo-Geo! Join us as we explore some of its rich library, talk about the system's various incarnations, interview Quan Nguyen, designer of the Omega Entertainment Machine, and Jeff & Jon explain that it's possible to set chicken bones ablaze at Medieval Times.
It's cyborg versus cyborg as we tackle the two greatest cybernetic icons to emerge out of the 80's & 90's and endure all the horrid games they've come to punish us with, Amanda joins the crew to talk up some Zombies ate my Neighbors and to play a little video game trivia while Jeff talks his way into sleeping in the doghouse.
It is time to drive the final nail in the coffin! In our return to the world of Castlevania we fight off Dracula's minions in the 16-bit, 32-bit, and 64-bit entries in the iconic franchise, look back at last year's topics & vote on our favourite retro game of 2013, and continue to gorge ourselves on delicious wall chicken.
In this chilling episode, we brave the elements and venture out into the frigid world of games featuring ice, cold, & snow, squad members Greg and Amanda join us in a gut-busting conversation about our exploits in gaming retail, and Jon's depravity reaches new depths as he tells us that he sincerely enjoys the crap-fest that is Cliffhanger.
Embrace the dark side as we explore the universe of Star Wars gaming, Jeff begins his descent into 32X madness, we talk about some of our favourite hidden content in games, and reveal the sinister origins of ass-fighting.
In the mood to cause destruction on a massive scale, we climb into the cockpit and take on the world of Mech games, conduct our first-ever interview with Craig Bumbaugh of Wheeling & Dealing Industries to find out what it's like to be in the business of retro game sales, and Jeff hypes the Atari Jaguar at every opportunity.
In our mega-sized anniversary special, Alex exacts his revenge upon Jeff and Jon by making them play some of his favourite games that are tough-as-nails (while throwing some challenges into the mix), Jeff comes to the realization that he's never played many of the classics, and we discuss the importance of boss battles.
Big money and big prizes await as we play video games based on some of the most popular game shows of all time, come clean about our gaming habits and rituals, picture how a Predator might host a game show, and Alex starts planning his revenge.
In this pun-filled episode we batter-up and try our hand at the world of alternative sports, go over the history of console online gaming, and get the weed-whacker out to take care of Jeff's creepy moustache once and for all.
It's time for some serious action as we take a look at the early days of first person shooters on consoles, discuss our opinions on the next generation of consoles and emerging trends in modern gaming, and shove as many Flintstones chewables vitamins into our mouths as possible.
Get ready to lock-on and fire as we blast into hyperspace and discover the world of shoot-'em-ups, our new squad member Greg joins us to discuss how aging changes your perspective of gaming, and we explain how playing Zanac is akin to being in an abusive relationship.
Dracula be damned, in this episode we forge into the 8-bit shadows of the Castlevania franchise, Jeff and Jon fail at playing "Name That Tune", and the crew wishes for a plate of wall chicken.
Our crew suffers relentless torture as we look at some of the cheesiest content reviewed on the show yet. We delve into the lost world of digitized graphics, ponder why movies based on video games are so terrible, and Alex makes a profound confession from his past.
Saddle up as we explore video games set in the Wild West, 8-bit and 16-bit style! We also discuss the past and present states of mobile & handheld gaming, and Jeff gets harassed for having never heard of the Lone Ranger.
This month, we burn rubber as we play some of the pixelated racing games of yesteryear, discuss which games tarnished or outright ruined a franchise, and Alex laments being subjected to playing crappy games.
In this month's episode, we strain our brains with some old-school puzzle games, pick our current-gen and retro games of 2012, and Jeff loses a bunch of man-points.
In our third episode, we explore the ninja games of yesteryear, discuss what gaming franchises had the best comebacks, and realize that we've turned our innards green.
In our second episode, we discuss retro pinball games, talk about what upcoming holiday releases we're looking forward to, and remark how creepy Jeff's moustache is.
In our inaugural episode we introduce you to our cast & show format, discuss our 2 most & least liked genres of gaming, explore retro beat-em-ups, talk about what we're currently playing, and bears!