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Classics & Klunkers
This is our system catalog—a curated journey through the golden age of computing. Whether you’re a dedicated collector, a nostalgia-driven enthusiast, or simply curious to relive the magic of the early days, there’s something here for you. Explore our growing collection, dive into articles that celebrate the history of computing, and connect with a community of fellow retro-minded fans.

Our library currently features no fewer than 603 systems—and counting!

We focus on preserving and documenting 8- and 16-bit systems that are now considered obsolete, but we’re not afraid to bend the rules. From time to time, we spotlight newer machines we believe truly belong here—and occasionally, we include a system simply because it’s so interesting we couldn’t resist. Enjoy the journey!

Note: Retrobug compiles information from printed publications, industry experts, online resources, and our own collections. Significant effort is devoted to translating non-English sources and verifying all data for accuracy. Our goal is to maintain a comprehensive and reliable archive. Any potential copyright issues are unintentional and will be promptly addressed upon notification.
Systems by ACC
acc8000
CPU - 3 CPUs, MOS 6502, Zilog Z80, Motorola 6809
RAM - 128kB
Sound Built in speaker
Display 560x192 in 2 colors
280x192 in 6 colors
Sprites n/a
Systems by ACCESS Computer
actrix
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound beeper
Display Text Only
monochrome
Sprites n/a
Systems by Acorn Computers Ltd.
aco_system1
CPU - MOS 6502 @1MHz
RAM - 1152 Bytes
Sound 1 channel internal speaker
Display none
none
Sprites none
aco_system2
CPU - MOS 6502 @1MHz
RAM - 4kB; ROM - 6kB (2kB ROM for COS, 4kB ROM for BASIC)
Sound 1 channel internal speaker
Display Text Only
8 colors
Sprites none
aco_atom
CPU - MOS 6502 @1MHz
RAM - 2kB
Sound 1 channel internal speaker
Display 256x192 monochrome (with VRAM expansion)
4 colors
Sprites none
bbc_micro
CPU - MOS 6502A/6512 @2MHz
RAM - 16kB
Sound 4 channels, speech synthesiser (optional phrase ROM)
Display 640x256 in 8 colors
8 colors
Sprites none
aco_system4
CPU - MOS 6502 @1MHz
RAM - 16kB; ROM - 6kB
Sound 1 channel internal speaker
Display Text Only
8 colors
Sprites none
aco_system3
CPU - MOS 6502 @1MHz
RAM - 4kB; ROM - 6kB
Sound 1 channel internal speaker
Display Text Only 2
8 colors
Sprites none
aco_system5
CPU - MOS 6502 @1 or 2 MHz
RAM - 32kB; ROM - 6kB
Sound 1 channel internal speaker
Display Text Only
8 colors
Sprites none
aco_electron
CPU - Synertek SY6502A @1MHz
RAM - 32kB; ROM - 32kB
Sound 1 channel, 7 octaves
Display 640x256 in 2 colors
16 colors
Sprites none
aco_abc110
CPU - Z80; 6502 I/O CPU
RAM - 64kB
Sound 1 channel internal speaker
Display 256x192
16 colors
Sprites none
aco_cambridge
CPU - 32016; 6502 I/O CPU
RAM - 1MB
Sound 1 channel internal speaker
Display 256x192
16 colors
Sprites none
bbc_micro_b
CPU - MOS 6502A/6512 @2MHz
RAM - 32kB
Sound 4 channels, speech synthesiser (optional phrase ROM)
Display 640x256 in 8 colors
8 colors
Sprites none
aco_a305
CPU - ARM @ 8MHz
Sound 8 channel, 8 bit stereo sound
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a310
CPU - ARM @ 8MHz
Sound 8 channel, 8 bit stereo sound
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_abc310
CPU - 80286; 6502 I/O CPU
RAM - 1MB
Sound 1 channel internal speaker
Display 256x192
16 colors
Sprites none
bbc_master
CPU - Synertek SY65SC12, optional Intel 80186 or 65C102
RAM - 128kB
Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels.
Display 160x256 in 8 colors
8 colors
Sprites none
bbc_masterc
CPU - MOS 65C02 @ 1.8MHz
RAM - 128kB
Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels.
Display 640x256 in 2 colors
16 colors
Sprites none
bbc_master_et
CPU - Synertek SY65SC12, optional Intel 80186 or 65C102
RAM - 128kB
Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels.
Display 160x256 in 8 colors
8 colors
Sprites none
bbc_master_512
CPU - Synertek SY65SC12, optional Intel 80186 or 65C102
RAM - 512kB
Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels.
Display 160x256 in 8 colors
8 colors
Sprites none
bbc_master_aiv
CPU - Synertek SY65SC12, optional Intel 80186 or 65C102
RAM - 512kB
Sound 3 Square Wave tone generators, 1 noise generator, 16 volume levels.
Display 160x256 in 8 colors
8 colors
Sprites none
aco_a410
CPU - ARM2 @8MHz
RAM - 1MB
Sound 8 channel, 8 bit stereo sound
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a421
CPU - ARM2 @8MHz
RAM - 2MB
Sound 8 channel, 8 bit stereo sound
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a411
CPU - ARM2 @8MHz
RAM - 1MB
Sound 8 channel, 8 bit stereo sound
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a420
CPU - ARM2 @8MHz
RAM - 2MB
Sound 8 channel, 8 bit stereo sound
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a440
CPU - ARM2 @8MHz
RAM - 4MB
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
bbc_a3000
CPU - ARM2 @8MHz
RAM - 1MB
Sound 8-channel 8-bit stereo sound.
Display 1024x1024 monochrome
256 Colors
Sprites 1 hardware sprite (pointer)
aco_a441
CPU - ARM2 @8MHz
RAM - 4MB
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_r260
CPU - ARM3 @26Hz
RAM - 8MByte
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a540
CPU - ARM3 @26MHz
RAM - 4MB
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_r225
CPU - ARM3 @30MHz
RAM - 4MB
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a680
CPU - ARM2 @8MHz
RAM - 8MB
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_r140
CPU - ARM2 @8MHz
RAM - 4MB
Sound 8 channel, 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite
aco_a5000
CPU - ARM3 @25/33MHz
RAM - 1MB
Sound 8-channel 8-bit stereo sound.
Display 1280x1024 monochrome
256 Colors
Sprites 1 hardware sprite (pointer)
bbc_a3010
CPU - ARM250, (ARM2+VIDC1a+IOC+MEMC1a)
RAM - 1MB
Sound 8-channel 8-bit stereo sound.
Display 1024x1024 monochrome
256 Colors
Sprites 1 hardware sprite (pointer)
bbc_a3020
CPU - ARM250, (ARM2+VIDC1a+IOC+MEMC1a)
RAM - 2MB
Sound 8-channel 8-bit stereo sound.
Display 1024x1024 monochrome
256 Colors
Sprites 1 hardware sprite (pointer)
aco_a4000
CPU - ARM250, (ARM2+VIDC1a+IOC+MEMC1a)
RAM - 2MB
Sound 16 bit digital Stereo integrated sound.
Display 1280x1024
24 bits per pixel
Sprites 1 hardware sprite (pointer)
aco_a4laptop
CPU - ARM3 @24MHz
RAM - 4MB
Sound 8 channel, 8-bit stereo sound.
Display 1152x896
none
Sprites 1 hardware sprite (pointer)
aco_a7000
CPU - ARM7500 (ARM7 CPU; VIDC20; IOMD)
RAM - 2MB
Sound 16 bit digital Stereo integrated sound.
Display 1280x1024
24 bits per pixel
Sprites 1 hardware sprite (pointer)
Systems by Ai Electronics
ai_abc20
CPU - Z80A @3.5MHz
RAM - 32kB; ROM - 4kB
Sound none
Display Text Only
none
Sprites none
ai_abc10
CPU - Z80A @3.5MHz
RAM - 32kB; ROM - unknown
Sound none
Display Text Only
none
Sprites none
ai_abc24
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound none
Display Text Only
none
Sprites none
ai_abc_m16
CPU - Intel 8086 @5-8MHz
RAM - 256
Sound none
Display Text Only
none
Sprites none
ai_abc26
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound none
Display Text Only
none
Sprites none
Systems by Al-Alamiah
msx_ax370
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Altos Company
altos_8600
CPU - Intel 8086
RAM - 128kB
Sound none
Display Text Only
none
Sprites none
altos_586
CPU - 8086 @10MHz + 2xZ80 coprocessor + 8089 Disc Controller
RAM - 512kB
Sound none
Display Text Only
none
Sprites none
altos_5
CPU - Z80A @3.5MHz
RAM - 192kB
Sound none
Display Text Only
none
Sprites none
altos_5_15ed
CPU - Zilog Z80A @3.58MHz
RAM - 192kB
Sound none
Display Text Only
none
Sprites none
altos_3068
CPU - Motorola 68020@16.7MHz
RAM - 1MB
Sound none
Display Text Only
monochrome
Sprites none
altos_986_40e
CPU - 8086 @10MHz + 2xZ80 coprocessor + 8089 Disc Controller
RAM - 1MB
Sound none
Display Text Only
none
Sprites none
altos_686
CPU - 80286 @7.5MHz
RAM - 512kB
Sound none
Display Text Only
none
Sprites none
Systems by Amstrad
ams_cpc464
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 160x200 in 16 out of 27 colors
16 out of 27 colors
Sprites none
ams_cpc6128
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 160x200 in 16 out of 27 colors
16 out of 27 colors
Sprites none
ams_cpc664
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 160x200 in 16 out of 27 colors
16 out of 27 colors
Sprites none
ams_pcw
CPU - Zilog Z80A @3.58MHz
RAM - 256kB
Sound Beeper
Display 720x256
none
Sprites none
ams_cpc472
CPU - Zilog Z80A @3.58MHz
RAM - 72kB
Sound 3 wave channels + white noise
Display 160x200 in 16 out of 27 colors
16 out of 27 colors
Sprites none
ams_pcw1512
CPU - Intel 8086 @8MHz
RAM - 512kB
Display 620x200
16 colors
ams_pcw9512
CPU - Zilog Z80A @3.58MHz
RAM - 512kB
Sound Beeper
Display 720x256
none
Sprites none
ams_pc20
CPU - 8086
RAM - 128kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors
ams_pc1640
CPU - Intel 8086 @8MHz
RAM - 640kB
Display 620x350
64 colors
ams_ppc512
CPU - NEC V30 @8MHz
RAM - 512kB
Sound Beeper
Display CGA/MDA Graphics
CGA/MDA colors
Sprites none
ams_ppc640
CPU - NEC V30 @8MHz
RAM - 640kB
Sound Beeper
Display CGA/MDA Graphics
CGA/MDA colors
Sprites none
ams_cpc6128p
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise + PCM
Display 160x200 in 16 out of 4096 colors
16 out of 4096 colors
Sprites 16 16x16 sprites in 15 additional colors
ams_464p
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise + PCM
Display 160x200 in 16 out of 4096 colors
16 out of 4096 colors
Sprites 16 16x16 sprites in 15 additional colors
ams_nc100
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound Beeper
Display 480x64 monochrome
monochrome
Sprites n/a
ams_nc150
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound Beeper
Display 480x64 monochrome
monochrome
Sprites n/a
ams_nc200
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound Beeper
Display 480x128 monochrome
monochrome
Sprites n/a
ams_pcw16
CPU - Zilog Z80A @16MHz
RAM - 1MB (1MB Flash RAM)
Sound 1 channel
Display 640x480 monochrome
monochrome
Sprites none
sega_amstrad
CPU - Intel 80386; Motorola 68000@7.6MHz; Z80 @3.58MHz
RAM - 1MB
Sound Stereo sound
Display 320x480 (Interlaced)
61 colors out of 512
Sprites 80 hardware sprites simultanuously, 20 per scanline.
syn_zxsp2pa
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
Sprites none
syn_zxsp3p
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
Sprites none
syn_pc200
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
Systems by Apollo
apollo_7
CPU - Motorola 6809 @1MHz
RAM - 92kB
Sound 3 voices, 5 octaves
Display 256x256
16 colors
Sprites none
Systems by Apple
apl_apl1
CPU - MOS 6502 @1.023MHz
RAM - 4kB
Sound 1-bit speaker
Display 280x192 in 6 colors
16 colors
Sprites none
apl_apl2
CPU - MOS 6502 @1.023MHz
RAM - 4kB
Sound 1-bit speaker
Display 280x192 in 6 colors
16 colors
Sprites none
apl_apl2p
CPU - MOS 6502 @1.023MHz
RAM - 16kB
Sound 1-bit speaker
Display 280x192 in 6 colors
16 colors
Sprites none
apl_apl3
CPU - Synertek 6502A @2MHz
RAM - 128kB
Sound 1-bit speaker
Display 560x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites none
apl_apl2e
CPU - MOS 6502 @1.023MHz
RAM - 64kB
Sound 1-bit sound
Display 560x192 in 16 colors
16 colors
Sprites none
apl_apl3p
CPU - Synertek 6502A @2MHz
RAM - 256kB
Sound 1-bit speaker
Display 560x192 in 16 colors
16 colors
Sprites none
apl_apl2c
CPU - MOS/Synertek 6502 @1.023MHz, NCR/GTE 65C02 @1.023MHz (Enhanced IIe)
RAM - 64kB
Sound 1-bit sound
Display 560x192 in 16 colors
16 colors
Sprites none
apl_lisa
CPU - Motorola 68000 @5MHz
RAM - 128kB
Sound 1-bit sound
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_01
CPU - Motorola 68000 @7.8336MHz
RAM - 128kB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_512
CPU - Motorola 68000 @7.8336MHz
RAM - 512kB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_XL
CPU - Motorola 68000 @7.8336MHz
RAM - 512kB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_apl2gs
CPU - WDC 65C816 @2.8MHz
RAM - 1MB; ROM - 256kB
Sound 8-bit audio (64K sound RAM), 32 channels (8 independent stereo)
Display 620x200 in 800 out of 4096 colors
3200 out of 4096 colors
Sprites none
apl_mac_512ke
CPU - Motorola 68000 @7.8336MHz
RAM - 512kB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_apl2ep
CPU - MOS 65C02 @1.0MHz
RAM - 128kB
Sound 1-bit speaker
Display 560x192 in 16 colors
16 colors
Sprites none
apl_mac_se
CPU - Motorola 68000 @7.8336MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_II
CPU - Motorola 68020 @16MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_apl2cplus
CPU - GTE 65C02 @4MHz
RAM - 128kB
Sound 1-bit sound
Display 560x192 in 16 colors
16 colors
Sprites none
apl_mac_IIx
CPU - Motorola 68030 @16MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_plus
CPU - Motorola 68000 @7.8336MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_se30
CPU - Motorola 68030 @16MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_IIcx
CPU - Motorola 68030 @16MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_IIci
CPU - Motorola 68030 @25MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_lc
CPU - Motorola 68020 @16MHz
RAM - 2MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_classic
CPU - Motorola 68000 @7.8336MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 512x342 monochrome
monochrome
Sprites none
apl_mac_IIsi
CPU - Motorola 68030 @20MHz
RAM - 1MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_IIfx
CPU - Motorola 68030 @40MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_q700
CPU - Motorola 68040 @25MHz
RAM - 20MB
Sound 8-bit Pulse-width modulation
Display 1152x780
16 bit color
Sprites none
apl_mac_q800
CPU - Motorola 68040 @33MHz
RAM - 24MB
Sound 8-bit Pulse-width modulation
Display 1152x780
16 bit color
Sprites none
apl_mac_lcII
CPU - Motorola 68030 @16MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_IIvi
CPU - Motorola 68030 @16MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_mac_IIvx
CPU - Motorola 68030 @32MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 4 bit color
8 bit color
Sprites none
apl_newtonM110
CPU - ARM 610 @ 20MHz
RAM - 1MB; ROM - 4MB
Sound 1-bit speaker
Display 240x320 monochrome
monochrome
Sprites none
apl_mac_lc475
CPU - Motorola 68LC040 @25MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation 22kHz stereo
Display 640x480 8 bit color
16 colors
Sprites none
apl_mac_q650
CPU - Motorola 68040 @25MHz
RAM - 40MB
Sound 8-bit Pulse-width modulation
Display 1152x780
16 bit color
Sprites none
apl_mac_lcIII
CPU - Motorola 68030 @25MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 8 bit color
16 colors
Sprites none
apl_mac_lcIIIp
CPU - Motorola 68030 @25/33MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 8 bit color
16 colors
Sprites none
apl_mac_q605
CPU - Motorola 68LC040 @25MHz
RAM - 4MB
Sound 8-bit Pulse-width modulation
Display 640x480 8 bit color
16 colors
Sprites none
apl_mac_LC520
CPU - Motorola 68030 @25MHz
RAM - 5kB
Sound 8-bit Pulse-width modulation
Display 640x480 8 bit color
16 colors
Sprites none
apl_newtonM100
CPU - ARM 610 @ 20MHz
RAM - 1MB; ROM - 4MB
Sound 1-bit speaker
Display 320x240 monochrome
monochrome
Sprites none
apl_newtonh1000
CPU - ARM 610 @ 20MHz
RAM - 640kB; ROM - 4MB (385kB flash RAM)
Sound 1-bit speaker
Display 320x240 monochrome
monochrome
Sprites none
apl_mac_lc630
CPU - Motorola 68LC040 @33MHz
RAM - 36MB
Sound 8-bit Pulse-width modulation
Display 800x600
16 bit color
Sprites none
apl_newtonM120
CPU - ARM 610 @ 20MHz
RAM - 2MB
Sound 1-bit speaker
Display 240x320 monochrome
monochrome
Sprites none
apl_newtonM120B
CPU - ARM 610 @ 20MHz
RAM - 2MB; ROM - 8MB
Sound 1-bit speaker
Display 240x320 monochrome
monochrome
Sprites none
apl_newtonM130
CPU - ARM 610 @ 20MHz
RAM - 2.5MB; ROM - 8MB
Sound 1-bit speaker
Display 240x320 monochrome
monochrome
Sprites none
apl_mac_portable
CPU - 2x Hitachi 6309 @0.614MHz
RAM - 16kB; ROM - 32kB
Sound Beeper
Display 120x32
monochrome
Sprites none
Systems by Applied Technology
microbee
CPU - Z80 @2MHz
RAM - 16/32kB; ROM - 16kB
Sound Mono sound, 2 octaves
Display 512x256
Sprites none
microbee_32
CPU - Z80 @2MHz
RAM - 16/32kB; ROM - 16kB
Sound Mono sound, 2 octaves
Display 512x256
Sprites none
microbee_premium
CPU - Z80 @3.75MHz
RAM - 128kB; ROM - 8kB
Sound Mono sound, 2 octaves
Display 512x256
Sprites none
microbee_pc85
CPU - Z80 @3.75MHz
RAM - 32kB; ROM - 8kB
Sound Mono sound, 2 octaves
Display 512x256
Sprites none
microbee_tc256
CPU - Z80 @3.75MHz
RAM - 256kB; ROM - 16kB (3.5" FDDD for 800kB and 400kB discs.)
Sound Mono sound, 2 octaves
Display 512x512
Sprites none
Systems by Atari
ata_400
CPU - MOS 6502B @1.79MHz
RAM - 8kB
Sound 4 channels, 3.5 octaves
Display 560x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_800
CPU - MOS 6502B @1.79MHz
RAM - 8kB
Sound 4 channels, 3.5 octaves
Display 560x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_800xl
CPU - MOS 6502C @1.79MHz
RAM - 64kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_600xl
CPU - MOS 6502C @1.79MHz
RAM - 16kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_1200xl
CPU - MOS 6502C @1.79MHz
RAM - 64kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_1450xld
CPU - MOS 6502C @1.79MHz
RAM - 64kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_1400xl
CPU - MOS 6502C @1.79MHz
RAM - 64kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_130st
CPU - Motorola 68000 @8MHz
RAM - 256kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_130xe
CPU - MOS 6502C @1.79MHz
RAM - 128kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_065xe
CPU - MOS 6502C @1.79MHz
RAM - 64kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_800xe
CPU - MOS 6502C @1.79MHz
RAM - 128kB
Sound 4 channels, 3.5 octaves
Display 320x192 in 16 colors, 16 intensities
16 colors, 16 intensities
Sprites Atari Player Missile Graphics (PMG)
ata_520stfm
CPU - Motorola 68000 @8MHz
RAM - 512kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_520stm
CPU - Motorola 68000 @8MHz
RAM - 512kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_520st
CPU - Motorola 68000 @8MHz
RAM - 512kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_520stp
CPU - Motorola 68000 @8MHz
RAM - 1MB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_260st
CPU - Motorola 68000 @8MHz
RAM - 512kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_1040stfm
CPU - Motorola 68000 @8MHz
RAM - 1MB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_megaSTe
CPU - Motorola 68000 @8 or 16MHz
RAM - 1MB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 4096 colors
16 out of 4096 colors
Sprites n/a
ata_1040st
CPU - Motorola 68000 @8MHz
RAM - 1MB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 512 colors
16 out of 512 colors
Sprites n/a
ata_megaST
CPU - Motorola 68000 @8MHz
RAM - 512kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 4096 colors
16 out of 4096 colors
Sprites n/a
ata_pc1
CPU - Intel 8088
RAM - 512kB
Sound beeper
Display CGA Graphics
CGA Graphics
Sprites n/a
ata_pc2
CPU - Intel 8088
RAM - 512kB
Sound beeper
Display EGA Graphics
EGA Graphics
Sprites n/a
ata_pc3
CPU - Intel 8088
RAM - 512kB
Sound beeper
Display EGA Graphics
EGA Graphics
Sprites n/a
ata_pc4
CPU - Intel 80286
RAM - 640kB (SIPP Modules)
Sound beeper
Display VGA Graphics
VGA Graphics
Sprites n/a
ata_pc5
CPU - Intel 80386DX @16 or 20MHz
RAM - 2MB
Sound beeper
Display VGA Graphics
VGA Graphics
Sprites n/a
ata_palm
CPU - 80C88 @4.9152MHz
RAM - 128kB
Sound Dual tone speaker
Display 240x64
monochrome
Sprites none
ata_1040ste
CPU - Motorola 68000 @8MHz
RAM - 1MB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 4096 colors
16 out of 4096 colors
Sprites n/a
ata_520ste
CPU - Motorola 68000 @8MHz
RAM - 512kB
Sound 3 wave channels + white noise + PCM
Display 640x200 in 4 out of 4096 colors
16 out of 4096 colors
Sprites n/a
ata_st_stacy
CPU - Motorola 68000 @8MHz
RAM - 1MB
Sound Three channels, 8 octaves
Display 640x400 Monochrome
16 colors
Sprites none
ata_st_stacy2
CPU - Motorola 68000 @8MHz
RAM - 2MB
Sound Three channels, 8 octaves
Display 640x400 Monochrome
16 colors
Sprites none
ata_st_stacy4
CPU - Motorola 68000 @8MHz
RAM - 4MB
Sound Three channels, 8 octaves
Display 640x400 Monochrome
16 colors
Sprites none
ata_st_stacy3
CPU - Motorola 68000 @8MHz
RAM - 2MB
Sound Three channels, 8 octaves
Display 640x400 Monochrome
16 colors
Sprites none
ata_tt030
CPU - Motorola 68000 @8MHz
RAM - 2MB
Sound unknown
Display 640x480 in 8-bit colors
8 bit color
Sprites Software
ata_falcon
CPU - Motorola 68030 @16MHz
RAM - 1MB
Sound 16-bit input/output @50kHz. 8 Stereo Channels, 3 Channel PSG (ST Compatibility)
Display 640x480 in 16-bit colors
16 bit color
Sprites Software
Systems by Brest Electromechanical
gaum_001
CPU - Zilog Z80A @3.5MHz
RAM - 48kB; ROM - 16kB
Sound 3 channel sound
Display 256x192 in 16 colors
16 colors
Sprites none
Systems by Camputers UK
camputer_lynx
CPU - Z80A @4MHz
RAM - 48kB; ROM - 20kB
Sound 6-bit DAC sound capabilities
Display 256x252 in 8 colors
16 colors simultanous
Sprites none
lynx_128
CPU - Z80B @6MHz
RAM - 128kB; ROM - 20kB
Sound 6-bit DAC sound capabilities
Display 256x252 in 8 colors
16 colors simultanous
Sprites none
lynx_96
CPU - Z80A @4MHz
RAM - 96kB; ROM - 20kB
Sound 6-bit DAC sound capabilities
Display 256x252 in 8 colors
16 colors simultanous
Sprites none
Systems by Canon
msx_canv10
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_canv8
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Casio
casio_pv2000
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
8 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_canv20
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_canv25
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_canv30f
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_pv7
CPU - Zilog Z80A @3.58MHz
RAM - 8kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
casio_pv16
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
8 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
casio_mx10
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
8 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
casio_mx15
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
8 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
casio_mx101
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
8 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by CCE
cce_mc4000
CPU - MOS 6502 @1.023MHz
RAM - 64kB
Sound 1-bit sound
Display 560x192 in 16 colors
16 colors
Sprites none
Systems by Coleco
adam_coleco
CPU - Zilog Z80A @3.58MHz
RAM - 64kB; ROM - 32kB
Sound 3 wave channels + white noise
Display 256x192 16 colors (2 per 8 pixels)
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Commodore
com_pet2001
CPU - MOS 6502 @1MHz
RAM - 8kB
Sound none (2001) series
Piezo beeper (4000 series)
Display Text Only
monochrome
Sprites none
com_cbm4032
CPU - MOS 6502 @1MHz
RAM - 32kB
Sound none (2001) series
Piezo beeper (4000 series)
Display Text Only
monochrome
Sprites none
com_cbm4064
CPU - MOS 6510 @1MHz
RAM - 64kB
Sound none (2001) series
Piezo beeper (4000 series)
Display Text Only
monochrome
Sprites none
com_cbm4016
CPU - MOS 6502 @1MHz
RAM - 16kB
Sound none (2001) series
Piezo beeper (4000 series)
Display Text Only
monochrome
Sprites none
com_cbm4008
CPU - MOS 6502 @1MHz
RAM - 8kB
Sound none (2001) series
Piezo beeper (4000 series)
Display Text Only
monochrome
Sprites none
com_pet2001n
CPU - MOS 6502 @1MHz
RAM - 8kB
Sound none (2001) series
Piezo beeper (4000 series)
Display 40x25 monochrome text
monochrome
Sprites none
com_cbm3008
CPU - MOS 6502 @1MHz
RAM - 8kB
Sound no sound
Display Text Only
monochrome
Sprites n/a
com_cbm3016
CPU - MOS 6502 @1MHz
RAM - 16kB
Sound no sound
Display Text Only
monochrome
Sprites n/a
com_cbm3032
CPU - MOS 6502 @1MHz
RAM - 32kB
Sound no sound
Display Text Only
monochrome
Sprites n/a
com_pet200
CPU - MOS 6502 @1MHz
RAM - 32kB; ROM - 18kB
Sound no sound
Display 620x200
monochrome
Sprites n/a
com_cbm8096
CPU - MOS 6502 @1MHz
RAM - 96kB; ROM - 18kB
Sound no sound
Display 620x200
monochrome
Sprites n/a
com_cbm8032
CPU - MOS 6502 @1MHz
RAM - 32kB; ROM - 18kB
Sound no sound
Display 620x200
monochrome
Sprites n/a
com_vic20
CPU - MOS 6502 @1.10MHz
RAM - 5kB
Sound 3 wave channels + 1 white noise channel
Display 176x185 in 16 colors
16 colors
Sprites none
com_pet8096SK
CPU - MOS 6509 @2MHz, Optional Z80 or Intel 8088
RAM - 96kB
Sound 1 square wave, 3 octaves
Display Text Only
monochrome
Sprites none
com_vic1001
CPU - MOS 6502 @1.10MHz
RAM - 5kB; ROM - 20kB
Sound 3 wave channels + 1 white noise channel
Display 176x160 in 16 colors
16 colors
Sprites none
com_p500
CPU - MOS 6510 @1MHz
RAM - 128kB
Sound 3 Voices, 9 octaves
Display 320x200 in 16 colors
16 colors
Sprites 8 16pixel wide/scanline 3 colors
com_cbm610
CPU - MOS 6509 @2MHz
RAM - 128kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_max
CPU - MOS 6510 @1.02MHz
RAM - 1kB (0.5k Used for color)
Sound 3 independent audio oscillators with 4 waveforms
Display 320x200 in 16 colors
16 colors
Sprites 8 concurrent multi-color sprites
com_cbm8296D
CPU - MOS 6509 @2MHz, Optional Z80 or Intel 8088
RAM - 256kB
Sound 1 square wave, 3 octaves
Display 512x512 monochrome
16 colors
Sprites none
com_cbm620
CPU - MOS 6509 @2MHz
RAM - 256kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_cbm630
CPU - MOS 6509 @2MHz, Optional Z80 or Intel 8088
RAM - 256kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_c64
CPU - MOS 6510 @1MHz
RAM - 64kB
Sound 3 independent audio oscillators with 4 waveforms
Display 320x200 in 16 colors
16 colors
Sprites 8 24x21 hi-res or color sprites
com_b500
CPU - MOS 6509 @1MHz
RAM - 128kB
Sound Single tone generator
Display Text Only
monochrome
Sprites none
com_cbm710
CPU - MOS 6509 @2MHz
RAM - 128kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_cbm720
CPU - MOS 6509 @2MHz
RAM - 256kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_cbm730
CPU - MOS 6509 @2MHz, Optional Z80 or Intel 8088
RAM - 256kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_pet700
CPU - MOS 6509 @2MHz
RAM - 128kB
Sound 3 Voices, 9 octaves
Display Text Only
monochrome
Sprites none
com_sx64
CPU - MOS 6510 @1MHz
RAM - 64kB
Sound 3 independent audio oscillators with 4 waveforms
Display 320x200 in 16 colors
16 colors
Sprites 8 24x21 hi-res or color sprites
com_c16
CPU - MOS 8501 @1.76MHz
RAM - 16kB
Sound 2-channel, 4-octave + white noise
Display 320x200 in 2 colors (per 8x8 pixel block)
4 colors
Sprites none
com_p4
CPU - MOS 7501/8501 @1.76MHz
RAM - 64kB; ROM - 64kB
Sound 2-channel, 4-octave + white noise
Display 320x200 in 121 colors
121 colors
Sprites none
com_116
CPU - MOS 7501 @0.89MHz
RAM - 16kB
Sound 2-channel, 4-octave + white noise
Display 320x200 in 2 colors (per 8x8 pixel block)
4 colors
Sprites none
com_pc10
CPU - Intel 8088 @4.77MHz
RAM - 256kB
Sound PC Speaker
Display 620x200 Monochrome
320x200 CGA Color
Sprites none
com_128
CPU - MOS 8502 @1-2MHz, Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 osc, 4 wave channels, filters and ADSR
Display 640x400 interlaced
16 colors
Sprites 16 pixel wide, 8 per scanline, 3 colors in c64 mode
com_pc20
CPU - Intel 8088 @4.77MHz
RAM - 640kB
Sound PC Speaker
Display 620x200 Monochrome
320x200 CGA Color
Sprites none
com_a1000
CPU - Motorola 68000 @7.16MHz
RAM - 256kB
Sound 4x8-bit channels @28 kHz stereo
Display 640x400 interlaced (640x512 on PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors in c64 mode
com_a2000
CPU - Motorola 68000 @7.16MHz
RAM - 1MB
Sound 4x8-bit channels @28 kHz stereo
Display 640x400 interlaced (640x512 on PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors in c64 mode
com_a500
CPU - Motorola 68000 @7.16MHz
RAM - 512kB
Sound 4x8-bit channels @28 kHz stereo
Display 640x400 interlaced (640x512 on PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors in c64 mode
com_a2500
CPU - Motorola 68020 @14.3MHz
RAM - 1MB; ROM - 256kB
Sound 4x8-bit channels @28 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors
com_c64c
CPU - MOS 6510 @1MHz
RAM - 64kB
Sound 3 independent audio oscillators with 4 waveforms
Display 320x200 in 16 colors
16 colors
Sprites 8 24x21 hi-res or color sprites
com_c64g
CPU - MOS 6510 @1MHz
RAM - 64kB
Sound 3 independent audio oscillators with 4 waveforms
Display 320x200 in 16 colors
16 colors
Sprites 8 24x21 hi-res or color sprites
com_128d
CPU - MOS 8502 @1-2MHz, Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 osc, 4 wave channels, filters and ADSR
Display 640x400 interlaced
16 colors
Sprites 8 16pixel wide/scanline 3 colors
com_pc40
CPU - Intel 80286 @12MHz
RAM - 1MByte
Sound PC Speaker
Display 620x200 Monochrome
320x200 CGA Color
Sprites none
com_a3000
CPU - Motorola 68030 @16/25 MHz
RAM - 1MB
Sound 4x8-bit channels @28 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors
com_c65
CPU - CSG 4510 R3 @3.54MHz
RAM - 128kB
Sound 2x 3 independent audio oscillators with 4 waveforms (stereo)
Display 640x400 in 16 colors
256 or 16 out of 4096 colors
Sprites none
com_a500p
CPU - Motorola 68000 @7.16MHz
RAM - 1MB
Sound 4x8-bit channels @28 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors
com_a4000
CPU - Motorola 68EC030 or 68040 @25 MHz
RAM - 2MB; ROM - 512kB
Sound 4x8-bit channels @56 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
24-bit color; 262,144 simultaneous (HAM-8 mode)
Sprites AGA improved sprite capabilities
com_a1200
CPU - Motorola 68EC020 @14MHz
RAM - 2MB
Sound 4x8-bit channels @28 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
24-bit color; 262,144 simultaneous (HAM-8 mode)
Sprites 8 16pixel wide/scanline 3 colors
com_a600
CPU - Motorola 68000 @7.16MHz
RAM - 1MB
Sound 4x8-bit channels @28 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
12-bit color, 4096 simultanuous
Sprites 8 16pixel wide/scanline 3 colors
com_a4000t
CPU - Motorola 68040 @25 MHz
RAM - 16MB; ROM - 512kB
Sound 4x8-bit channels @56 kHz stereo
Display 1280x400 (ntsc) 1280x512(PAL)
24-bit color; 262,144 simultaneous (HAM-8 mode)
Sprites AGA improved sprite capabilities
Systems by Daewoo
msx_dpc100
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
16 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_dpc180
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
8 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_ddpc200
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
16 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_daecpc400
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_cpc300e
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_perfect
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by DataPoint
datap_2200
CPU - Discrete logic, Intel 8008 instruction set.
RAM - 2kB
Sound none
Display Text Only
none
Sprites none
Systems by Didaktic
dida_gama
CPU - Z80A @3.5MHz
RAM - 80kB
Sound 1-bit sound
Display 256x192
none
Sprites none
Systems by Didaktik
didaktik_alpha
CPU - Intel 8080 @2.048MHz
RAM - 48kB; ROM - 8kB
Sound 1-bit sound
Display 288x256 4 color
4 colors
Sprites none
didaktik_beta
CPU - Intel 8080 @2.048MHz
RAM - 48kB; ROM - 8kB
Sound 1-bit sound
Display 288x256 4 color
4 colors
Sprites none
dida_m
CPU - Z80 @4MHz
RAM - 48kB
Sound 1-bit sound
Display 256x192 in 8 colors
8 colors
Sprites none
syn_zxdidactic_m
CPU - Zilog Z80A @3.58MHz
RAM - 48kB
Sound 3 channel with ABC Stereo
Display 246x192 in 16 colors
16 colors
Sprites none
Systems by Dnepropetrovsk Machine Building Plant
orel_001
CPU - Zilog Z80A @3.5MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 16 colors
16 colors
Sprites none
Systems by Dragon Data
drag_dragon32
CPU - Motorola 6809E@0.89MHz
RAM - 32kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 2 colors
8 colors
Sprites none
drag_tano
CPU - Motorola 6809E@0.89MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 2 colors
8 colors
Sprites none
drag_dragon64
CPU - Motorola 6809E@0.89MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 2 colors
8 colors
Sprites none
Systems by EACA
genie_video
CPU - Zilog Z80 @ 1.76MHz
RAM - 16kB; ROM - 12kB
Sound 3 wave channels + white noise
Display 127x48 monochrome
monochrome
Sprites none
genie_color
CPU - NECD780 (Z80 clone) @2.2MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 160x96 in 4 colors
4 colors
Sprites none
Systems by Elektronska Industrija
ei_pepcom64
CPU - RCA CPD1802
RAM - 32kB
Sound 1-bit sound
Display 240x216 semi graphics
none
Sprites n/a
Systems by Elwro
elwro_802
CPU - U880D @3.5MHz (Z80 Clone)
RAM - 64kB; ROM - 24kB
Sound 1 channel, 10 octaves
Display 256x192 in 2 out of 8 colors
2 out of 8 colors
Sprites none
elwro_803
CPU - U880D @3.5MHz (Z80 Clone)
RAM - 64kB; ROM - 24kB
Sound 1 channel, 10 octaves
Display 256x192 in 2 out of 8 colors
2 out of 8 colors
Sprites none
elwro_804
CPU - U880D @3.5MHz (Z80 Clone)
RAM - 64kB; ROM - 24kB
Sound 1 channel, 10 octaves
Display 256x192 in 2 out of 8 colors
2 out of 8 colors
Sprites none
Systems by Enterprise Computer
enterp_64
CPU - Zilog Z80 @4MHz
RAM - 64kB
Sound 3 sound channels + 1 noise, each channel can be left or right; Distortion; low/high pass filters; ring modulation effects
Display 640x512 in 2 colors, interlaced
256 colors
Sprites software sprites
enterp_128
CPU - Zilog Z80 @4MHz
RAM - 128kB
Sound 3 sound channels + 1 noise, each channel can be left or right; Distortion; low/high pass filters; ring modulation effects
Display 640x512 in 2 colors, interlaced
256 colors
Sprites software sprites
Systems by Epson
epson_hx20
CPU - 2x Hitachi 6309 @0.614MHz
RAM - 16kB; ROM - 32kB
Sound Beeper
Display 120x32
monochrome
Sprites none
Systems by ESE
msx_onec
CPU - Altera Cyclone EP1C12Q240C8N FPGA, FPGA emulated Z80 @3.58MHz
RAM - 1MB
Sound 9 FM channels; 3 wave channels + white noise, 5 wave table channels
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Eurohard S.A.
drag_dragon200e
CPU - Motorola 6809E@0.89MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 2 colors
8 colors
Sprites none
drag_dragon200
CPU - Motorola 6809E@0.89MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 2 colors
8 colors
Sprites none
drag_dragonprof
CPU - Dual Motorola 6809E@0.89MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 2 colors
8 colors
Sprites none
Systems by Exidy
exidy_sorcerer
CPU - Zilog Z80 @2MHz
RAM - 8kB
Sound none
Display 512x240 monochrome
monochrome
Sprites none
exidy_sorcerer_e
CPU - Zilog Z80 @2MHz
RAM - 8kB
Sound none
Display 512x240 monochrome
monochrome
Sprites none
Systems by Franklin
frk_ace_1000
CPU - MOS 6502 @1.023MHz
RAM - 64kB
Sound 1-bit speaker
Display 280x192 in 6 colors
16 colors
Sprites none
frk_ace_100
CPU - MOS 6502 @1.0MHz
RAM - 48kB
Sound 1-bit speaker
Display 280x192 monochrome
monochrome
Sprites none
frk_ace_1200
CPU - MOS 6502 @1.023MHz
RAM - 64kB
Sound 1-bit speaker
Display 280x192 in 6 colors
16 colors
Sprites none
frk_ace_2000
CPU - 65SC02 @1.023MHz
RAM - 128kB
Sound 1-bit speaker
Display 560x192
16 colors
Sprites none
frk_ace_500
CPU - 65C02 @1.023MHz
RAM - 256kB
Sound 1-bit sound
Display 280x192
16 colors
Sprites none
Systems by Fujitsu
fuj_fm8
CPU - 68A09 @1.2MHz, 6809 @1MHz
RAM - 64kB; ROM - 48kB
Sound Beeper
Display 620x200 in 8 colors
8 colors
Sprites n/a
fujitsu_tfc3450
CPU - Panafacom MN 1610 @2MHz
RAM - 128kB
Sound Beeper
Display
monochrome
Sprites n/a
fuj_fm7
CPU - 2x 68B09 @2MHz
RAM - 64kB; ROM - 40kB
Sound 3 sound channels + 1 noise
Display 620x200 in 8 colors
8 colors
Sprites n/a
fuj_fm11
CPU - Intel 8088 @8MHz, 68B09E @2MHz
RAM - 128kB
Sound Beeper
Display 620x400
8 colors
Sprites n/a
fuj_fmtowns
CPU - Intel 80386DX @16MHz
RAM - 1MB
Sound 6 Channel FM; 8 channel 10-bit PCM; 1 channel 16-bit 44.1kHz PCM
Display 720x512
32K out of 16M colors
Sprites 1024 16x16 Sprites in 16 colors
fuj_fmtownsftv
CPU - Intel 80486SX @33MHz
RAM - 6MB
Sound 6 Channel FM; 8 channel 10-bit PCM; 1 channel 16-bit 44.1kHz PCM
Display 720x512
32K out of 16M colors
Sprites 1024 16x16 Sprites in 16 colors
fuj_fmtowns2
CPU - Intel 80486DX2 @66MHz
RAM - 4MB
Sound 6 Channel FM; 8 channel 10-bit PCM; 1 channel 16-bit 44.1kHz PCM
Display 720x512
32K out of 16M colors
Sprites 1024 16x16 Sprites in 16 colors
fuj_fmtownsma
CPU - Intel 80386SX @16MHz
RAM - 2MB (128kB Sprite RAM)
Sound 6 Channel FM; 8 channel 10-bit PCM; 1 channel 16-bit 44.1kHz PCM
Display 720x480
16M Colors
Sprites 1024 16x16 Sprites in 16 colors
Systems by Grundy Business Systems Ltd
grundy_newbrain
CPU - Zilog Z80A @4MHz
RAM - 32kB
Sound none
Display 640x256 2 colors (external monitor)
2 colors (external monitor)
Sprites none
Systems by Heathkit
zenith_h19
CPU - Dual Zilog Z80A @2.048Mhz
RAM - 16kB
Sound Beeper
Display Text Only
monochrome
Sprites none
Systems by Hewlett-Packard
hp_m85
CPU - HP @ 625 kHz Capricorn CPU
RAM - 16kB; ROM - 32kB
Display 256x192
monochrome
Sprites none
hp_m86
CPU - HP @ 625 kHz Capricorn CPU
RAM - 48kByte; ROM - 32kB
Display 256x192
monochrome
Sprites none
hp_m87
CPU - HP @ 625 kHz Capricorn CPU
RAM - 32kB; ROM - 32kB (128kB in the HP-87XM )
Display 400x240
monochrome
Sprites none
Systems by Hitachi
hita_mb6880
CPU - Motorola 6800 @ 0.8MHz
RAM - 4kB; ROM - 18kB
Sound 3 octaves
Display 256x192
8 colors using optional color adapter
Sprites none
hita_mb6881
CPU - Motorola 6800 @ 0.75MHz
RAM - 8kB; ROM - 18kB
Sound 5bit D/A Converter
Display Text Only
Black and White
Sprites none
hita_mb6890
CPU - Motorola 6809
RAM - 48kB; ROM - 24kB
Sound unknown
Display 640x200
8 colors
Sprites none
hita_mb6885
CPU - Motorola 6800 @ 0.8MHz
RAM - 16kB; ROM - 18kB
Sound 3 octaves
Display 256x192
8 colors using optional color adapter
Sprites none
hita_mb6891
CPU - Motorola 6809E
RAM - 48kB; ROM - 24kB
Sound unknown
Display 640x200
8 colors
Sprites none
hita_mb6892
CPU - Motorola 6809E
RAM - 64kB; ROM - 24kB
Sound unknown
Display 640x200
8 colors
Sprites none
msx_hitmbh2
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mbh200
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mbh1
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mbh21
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb25
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mbh50
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mbh70
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hitmbh3
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by HomeLAB
homelab3
CPU - Zilog Z80
RAM - 16kB
Display
Sprites none
homelab4
CPU - Zilog Z80
RAM - 16kB
Display
Sprites none
brailabplus77
CPU - Zilog Z80
RAM - 16kB
Display
Sprites none
brailabhom
CPU - Zilog Z80
RAM - 16kB; ROM - 16kB
Sound unknown
Display
Sprites none
Systems by IBM
ibm_610
CPU - Dedicated Circuitry
RAM - n/a; ROM - n/a
Sound none
Display n/a
n/a
Sprites n/a
ibm_1620
CPU - Transistorized SMS cards @50kHz
RAM - 20,000 words; ROM - n/a
Sound none
Display n/a
n/a
Sprites n/a
ibm_1130
CPU - 16-bit word addressed
RAM - Magnetic Core; ROM - n/a
Sound none
Display n/a
n/a
Sprites n/a
ibm_system3
CPU - System/3 Processor Module (MST)
RAM - 4kByte (Magnetic-Core memory)
Sound none
Display n/a
n/a
Sprites n/a
ibm_system32
CPU - Control Storage Processor (CSP)
RAM - 16kByte (4-8kB of control storage)
Sound none
Display n/a
n/a
Sprites n/a
ibm_5100
CPU - IBM PALM @ 1.9MHz
RAM - 16kB; ROM - 32-64kB
Sound Internal Beeper
Display 64x16 text
Monochrome
Sprites n/a
ibm_system34
CPU - Control Storage Processor (CSP)
RAM - 48kByte
Sound none
Display n/a
n/a
Sprites n/a
ibm_series1
CPU - Model 1 (4952 model C) processor
RAM - 16kB
Sound none
Display No Graphics
No Color
Sprites n/a
ibm_5110
CPU - IBM PALM
RAM - 16kB
Sound Internal Beeper
Display 64x16 text
Monochrome
Sprites n/a
ibm_5120
CPU - IBM PALM
RAM - 32kB; ROM - 64kB
Sound Internal Beeper
Display 80x24 text
Monochrome
Sprites n/a
ibm_system23
CPU - Intel 8085 @3.07MHz
RAM - 32kB; ROM - 128kB
Sound Internal Beeper
Display 80x24 text
Monochrome
Sprites n/a
ibm_system36
CPU - MSP and CSP processors
RAM - 128kByte
Sound none
Display n/a
n/a
Sprites n/a
ibm_as400
CPU - IMPI @8-16MHz
RAM - 2MByte
Sound none
Display n/a
n/a
Sprites n/a
Systems by Intecolor
compu_color_2
CPU - Intel 8080
RAM - 8kB
Sound none
Display 128x128 8 colors
8 colors
Sprites n/a
Systems by Intel
altair8800
CPU - Intel 8080
Sound none
Display none
none
Sprites n/a
Systems by Interact Electronics Inc.
victor_interact
CPU - Intel 8080 @2MHz
RAM - 16kB; ROM - 2kB
Sound 1Voice, 4 Octaves sound
Display 112x78
8 colors
Sprites none
Systems by Jupiter
jupiter_ace
CPU - Zilog Z80A @3.58MHz
RAM - 3kB
Sound Simple tone generator
Display Text Only
none
Sprites none
Systems by JVC
msx_jvc_hc7gb
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_jvchc95
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_jvchc90
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by KC
ams_compact
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 640x200 in 2 colors
16 out of 27 colors
Sprites none
Systems by Kyocera
msx_yc64
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
trs_m100
CPU - Intel 80C85 @2.46MHz
RAM - 8kB
Sound mono piezo beeper
Display 240x64 dot LCD
none
Sprites n/a
Systems by Lambda
lambda_8300
CPU - Zilog Z80A @3.58MHz
RAM - 2kB
Sound Three octaves, single voice
Display 64x44 pseudeo graphics
monochrome
Sprites none
Systems by Lambda Systems
victor_lambda
CPU - Intel 8080 @2MHz
RAM - 16kB; ROM - 2kB
Sound 1Voice, 4 Octaves sound
Display 112x78
8 colors
Sprites none
victor_lambda2
CPU - Zilog Z80 @ 1.7MHz
RAM - 16kB; ROM - 2kB
Sound 1Voice, 4 Octaves sound
Display 112x78
8 colors
Sprites none
victor_hector_1
CPU - Zilog Z80 @ 1.7MHz
RAM - 16kB; ROM - 2kB
Sound 1Voice, 4 Octaves sound
Display 112x78
8 colors
Sprites none
victor_hec_hrx
CPU - Zilog Z80A @ 5MHz
RAM - 64kB; ROM - 16kB
Sound 1Voice, 4 Octaves sound
Display 243x231
8 colors
Sprites none
victor_hec_2hr
CPU - Zilog Z80A @ 5MHz
RAM - 48kB; ROM - 16kB
Sound 1Voice, 4 Octaves sound
Display 243x231
8 colors
Sprites none
hector_2hxplus
CPU - Zilog Z80A @ 5MHz
RAM - 48kB; ROM - 16kB
Sound 1Voice, 4 Octaves sound
Display 243x231
8 colors
Sprites none
victor_2hr
CPU - Zilog Z80A @ 5MHz
RAM - 48kB; ROM - 16kB
Sound 1Voice, 4 Octaves sound
Display 243x231
8 colors
Sprites none
Systems by Leanord
leanord_pico
CPU - Intel 8085 @3MHz
RAM - 4kB
Display
Sprites none
leanord_silex
CPU - MOS 6502 @1MHz
RAM - 32kB; ROM - 8kB
Sound 1 channel internal speaker
Display 192x280
monochrome
Sprites none
leanord_silz2
CPU - Zilog Z80A @2.5MHz
RAM - 64kB; ROM - 4kB
Sound 1 channel internal speaker
Display
monochrome
Sprites none
leanord_silz3
CPU - Zilog Z80A @2.5MHz
RAM - 64kB; ROM - 4kB
Sound 1 channel internal speaker
Display
monochrome
Sprites none
leanord_elan
CPU - Intel 80286 @8.77/12MHz
RAM - 128kB
Sound PC Beeper
Display 720x348 (Hercules)
16 Colors (CGA)
Sprites none
Systems by Lianozovo Electromechanical Plant
mirosha_1
CPU - Intel 8080 @1.77MHz
RAM - 32kB; ROM - 2kB
Sound Mono speaker
Display Text Only
none
Sprites none
Systems by Luxor
luxor_abc80
CPU - Z80 @3.58MHz
RAM - 16kB; ROM - 16kB
Sound SN76477 Sound generator
Display 240x240
monochrome
luxor_abc800
CPU - Z80 @3.58MHz
RAM - 32kB; ROM - 32kB
Sound unknown
Display 240x240
80x24 text (Model M); 40x24 (Model C); 240x240 8 color graphics
luxor_abc802
CPU - Z80 @3.58MHz
RAM - 64k; ROM - 32kB ROM (32kB RAM is reserved as RAM disk)
Sound Beeps
Display 78x75 block
4 bpp color
Sprites none
luxor_abc806
CPU - Z80 @3.58MHz
RAM - 164k; ROM - 32kb (128kB is reserved as RAM disk)
Sound Beeps
Display 512x240
16 colors (4bpp)
Sprites None
luxor_abc1600
CPU - Motorola 68008 @8MHz
RAM - 1MB; ROM - 16kB
Sound unknown
Display 1024x768
Color in text mode; Mono Graphics
luxor_abc9000
CPU - Motorola 68010
RAM - 1MB
Sound unknown
Display 1024x768
Color in text mode; Mono Graphics
Systems by Matsushita Denki
msx_cf2700
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_cf3000
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_cf1200
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_cf3300
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_fs4000
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_fs1300
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_fs5500
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_fs4500
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_fs4600
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_fs4700
CPU - Zilog Z80A @3.58MHz
RAM - 64kB (8kB SRAM)
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_fs5000
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Mattel
mat_intel
CPU - General Instruments CP1610
RAM - 1kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites none
mat_aq1
CPU - Zilog Z80 @3.58MHz
RAM - 4kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites none
Systems by Memotech
memotech_mtx500
CPU - Zilog Z80A @4MHz
RAM - 32kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
memotech_mtx512
CPU - Zilog Z80A @4MHz
RAM - 64kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
memotech_512b
CPU - Zilog Z80A @4MHz
RAM - 256kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
memotech_512s2
CPU - Zilog Z80A @4MHz
RAM - 256kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
memotech_rs128
CPU - Zilog Z80A @4MHz
RAM - 128kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
Systems by Mera-Elzab
meritum
CPU - U880D (Z80 Clone) @1.67MHz
RAM - 16kB
Sound 1 channel
Display Semi graphics
none
Sprites none
mera_meritum
CPU - U880 @ 2.5MHz
RAM - 32kB; ROM - 8kB (Not all RAM addressable in 48k+ due to clash with ROM.)
Sound 1 Channel
Display 512x192 mono
256x192 4 colors
Sprites none
Systems by Microtrol
microtrol
CPU - Motorola 6809 @1.33MHz
RAM - 512kB
Sound none
Display Text Only
monochrome
Sprites none
Systems by Miles Gordon Technology
sam_coupe
CPU - Zilog Z80B @ 6MHz
RAM - 256kB
Sound 6 channel, 8 octave stereo; 1-bit beeper channel
Display 512x192
16 colors
Systems by N/A
galaksija
CPU - Zilog Z80A @3.072MHz
RAM - 2kB; ROM - 4kB (Shared VRAM)
Sound none
Display 64x48 text
none
Sprites none
Systems by NABU Manufacturing
nabu_pc
CPU - Zilog Z80A @3.58MHz
RAM - 4kB
Sound 3 voice channels, 1 noise channel
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Nascom
nascom1
CPU - Zilog Z80 @2MHz
RAM - 2kB (1kB Used for Video)
Sound none
Display Text Only
none
Sprites none
nascom2
CPU - Zilog Z80A @2 or 4 MHz
RAM - 8kB (1kB used for video)
Sound none
Display Text Only
none
Sprites none
nascom3
CPU - Zilog Z80A @2 or 4 MHz
RAM - 8kB (1kB used for video)
Sound none
Display Text Only
none
Sprites none
Systems by National
msx_cf2000
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by NEC
nec8001
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 16kB; ROM - 24kB
Sound Built in beeper
Display 320x200 with expansion
8 colors
Sprites n/a
nec8801
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound Internal beeper
Display 620x400 in 2 colors
8 colors
Sprites n/a
nec6001
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 16kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 monochrome
9 colors
Sprites none
nec8001be
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 16kB; ROM - 24kB
Sound Built in beeper
Display 320x200 with expansion
8 colors
Sprites n/a
nec8801BE
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound Internal Beeper
Display 620x400 in 2 colors
8 colors
Sprites n/a
nec8001mk2
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB; ROM - 32kB
Sound Internal beeper
Display 320x200 in 8 colors
8 colors
Sprites n/a
nec8201
CPU - Intel 80C85 @2.46MHz
RAM - 8kB
Sound mono piezo beeper
Display Text Only
none
Sprites n/a
nec6001a
CPU - PD780C-1 @4MHz (Z80 compatible)
RAM - 16kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels.
Display 256x192 monochrome
9 colors
Sprites none
nec8801mk2
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound Beeper & Optional YM2149 FM
Display 620x400 in 2 colors
8 colors
Sprites n/a
nec6001mkii
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels; Voice Synthesis
Display 320x200 in 4 colors
15 colors
Sprites none
nec8201a
CPU - Intel 80C85 @2.46MHz
RAM - 16kB
Sound Mono, 4 channels 3.5 octaves
Display 240x64 dots
none
Sprites n/a
nec6001mkiisr
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound 3 Square Wave generators; 1 noise generator; 16 volume levels; Voice Synthesis; FM Sound
Display 320x200 in 4 colors
15 colors
Sprites none
nec_8001mkIISR
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB; ROM - 84kB
Sound 3 fm channels, 3 PSG channels
Display 620x200 in 8 colors
8 colors
Sprites n/a
nec8801mk2sr
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801mk2tr
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801mk2fr
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 64kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801mk2mr
CPU - µPD780C-1 @4MHz (Z80 compatible)
RAM - 192kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801fh
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 64kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801mh
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 192kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801ma
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 192kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801va
CPU - µPD9002 (V30/ µPD70008A in one)
RAM - 512kB
Sound Mono YM2203 FM
Display 620x400 in 256 from 65536 colors
512 out of 65536 colors
Sprites n/a
nec8801fa
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 64kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801ma2
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 192kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801va3
CPU - µPD9002 (V30/ µPD70008A in one)
RAM - 512kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 256 from 65536 colors
512 out of 65536 colors
Sprites n/a
nec8801va2
CPU - µPD9002 (V30/ µPD70008A in one)
RAM - 512kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 256 from 65536 colors
512 out of 65536 colors
Sprites n/a
nec8801fe
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 64kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801mc
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 64kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec8801fe2
CPU - µPD780008 @8MHz (Z80 compatible)
RAM - 64kB
Sound Mono YM2203 FM
Display 620x400 in 2 from 512 colors
8 out of 512 colors
Sprites n/a
nec98do
CPU - V30 @10MHz, µPD780008 @4/8MHz
RAM - 640kB
Sound Mono YM2203 FM
Display 620x400 in 16 from 4096 colors
16 out of 4096 colors
Sprites n/a
nec98doplus
CPU - V33 @12MHz, µPD780008 @4/8MHz
RAM - 640kB
Sound Stereo YM2608 FM + Mono ADPCM
Display 620x400 in 16 from 4096 colors
16 out of 4096 colors
Sprites n/a
tandy_m200
CPU - Intel 80C85 @2.46MHz
RAM - 24kB; ROM - 72kB
Sound mono piezo beeper
Display 250x128 dot LCD
none
Sprites n/a
Systems by NPO Rotor
robik
CPU - Z80A Clone
RAM - 48kByte
Sound Beeper
Display 256x192 16 colors (2 per 8 pixels)
16 colors (2 per 8 pixels)
Sprites none
Systems by Oric
tan_oric1
CPU - 6502 @1MHz
RAM - 16kB
Sound 3 Channel, 1 noise
Display 240x200 in 2 colors per 8 pixels
2 colors per 8 pixels
Sprites none
tan_orica
CPU - 6502A @1MHz
RAM - 16kB
Sound 3 Channel, 1 noise
Display 240x200 in 2 colors per 8 pixels
2 colors per 8 pixels
Sprites none
tan_orict
CPU - 6502A @1MHz
RAM - 64kB
Sound 3 Channel, 1 noise
Display 240x200 in 2 colors per 8 pixels
2 colors per 8 pixels
Sprites none
tnd_td1600
CPU - R1104-11
RAM - 2kB
Sound beeper
Display Text only
none
Sprites none
Systems by Osborne
osborne_1
CPU - Zilog Z80 @4MHz
RAM - 64kB
Sound Internal Beeper
Display Text Only
monochrome
Sprites none
osborne_exec
CPU - Zilog Z80 @4MHz
RAM - 124kB
Sound Internal Beeper
Display Text only
Amber monochrome
Sprites none
osborne_4
CPU - Zilog Z80 @4MHz
RAM - 64kB
Sound Internal Beeper
Display Text only
Amber monochrome
Sprites none
Systems by Panasonic
msx_a1f
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_fsa1mkII
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_a1
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_a1fx
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_a1wsx
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_a1wx
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_a1fm
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_turbo
CPU - Zilog Z80A @3.58MHz, R800 @8MHz
RAM - 256kB
Sound 9 FM channels; 3 wave channels + white noise, 5 wave table channels
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Philips
msx_vg8000
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_vg8020
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_vg8010
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_nms8235
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms8230
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms8240
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms8220
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms8245
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms8250
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms8280
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 voice channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_nms800
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 voice channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
ph_vg5000
CPU - Zilog Z80A @3.58MHz
RAM - 24kB
Sound 1 voice channel
Display 320x250 in 8 colors
8 colors
Sprites none
Systems by Pioneer
msx_px7
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_pxv60
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Prologica
prologica_si700
CPU - Zilog Z80A @4MHz
RAM - 64kB
Sound Beeper
Display Text Only
none
Sprites none
prologica_cp500
CPU - Z80 @2MHz
RAM - 48kB; ROM - 16kB
Sound Beeper
Display Text Only
none
Sprites none
prologica_cp200
CPU - Zilog Z80A @4MHz
RAM - 16kB; ROM - 8kB
Sound Beeper
Display Pseudo Graphics
8 colors
Sprites none
prologica_cp300
CPU - Z80 @2MHz
RAM - 64kB; ROM - 16kB
Sound Internal Beeper
Display 128x48 semi graphics
none
Sprites none
prologica_si600
CPU - Zilog Z80A @4MHz
RAM - 64kB
Sound Beeper
Display Text Only
monochrome
Sprites none
prologica_cp400
CPU - Motorola 6809E @1.8MHz
RAM - 64kB; ROM - 16kB
Sound 1-bit sound
Display 256x192
2 colors
Sprites none
prologica_cp500m
CPU - Z80 @2MHz
RAM - 48kB; ROM - 16kB
Sound Beeper
Display Text Only
none
Sprites none
Systems by Radofin Electronics
msx_dragon
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 sound channels + 1 noise
Display 256x192 in 16 colors
16 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Rockwell
aim65
CPU - Rockwell 6502 @1MHz
RAM - 4kB
Sound none
Display Text Only
monochrome
Sprites none
aim6540
CPU - Rockwell 6502 @1MHz
RAM - 32kB
Sound none
Display Text Only
monochrome
Sprites none
Systems by Ronex
ronex_tpc8300
CPU - NEC upD78C06 @1MHz
RAM - 6kB; ROM - 18kB (16kB BASIC ROM; 2kB CPU ROM)
Sound Beeper
Display 24x2 Text
monochrome
Sprites none
Systems by Sanyo
msx_mpc10mk2
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc5
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc10
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc11
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_phc30
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_phc30n
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_spc
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_phc28p
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_phc33
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc100
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc1
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc2
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc3
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc6
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_phc27
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_mpc25f
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_phc23
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_sanwavy23
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_mpc2300
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_phc77
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_phc70FD
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_55fd2
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_phc35j
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_phc70FD2
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Sega
sega_sg3000h
CPU - Z80 @3.58MHz
RAM - 2kB
Sound PSG: 3 Square waves, 1 noise generator
Display 256x192
16 Colors
Sprites 32 sprites, 4 simultanuously
sega_sg3000
CPU - Z80 @3.58MHz
RAM - 2kB
Sound PSG: 3 Square waves, 1 noise generator
Display 256x192
16 Colors
Sprites 32 sprites, 4 simultanuously
Systems by Sega/IBM
sega_g_teradrive
CPU - Intel 80286; Motorola 68000@7.6MHz; Z80 @3.58MHz
Sound Stereo sound
Display 320x480 (Interlaced)
61 colors out of 512
Sprites 80 hardware sprites simultanuously, 20 per scanline.
Systems by Sharp
sha_mz80k
CPU - LH0080A @2 MHz
RAM - 20kB
Sound 1 square wave channel.
Display Text Only
none
Sprites none
sha_mz1200
CPU - LH0080A @2 MHz
RAM - 20kB
Sound 1 square wave channel.
Display 40x24 text
none
Sprites none
sha_mz80c
CPU - LH0080A @2 MHz
RAM - 48kB
Sound 1 square wave channel.
Display 40x24 text
none
Sprites none
sha_mz80b
CPU - LH0080A @2 MHz
RAM - 64kB
Sound 1 square wave channel.
Display 320x200 Graphics
monochrome
Sprites none
sha_mz80a
CPU - LH0080A @2 MHz
RAM - 20kB
Sound 1 square wave channel.
Display Text Only
monochrome
Sprites none
sha_mz2000
CPU - Zilog Z80A @3.58MHz
RAM - 64kB (VRAM optional)
Sound 1 square wave channel.
Display 640x200
8 colors
Sprites none
sha_mz700
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 1 channel, 3 octaves
Display 80x25 simulated graphics
none
Sprites none
sha_x1
CPU - Zilog Z80 @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 640x200 in 8 colors
8 colors
Sprites none
sha_mz3500
CPU - 2x Zilog Z80B @6MHz
RAM - 128kB (4kB character SRAM; Second CPU has own 8kB RAM)
Sound none
Display 600x200 mono
8 colors in character mode
Sprites none
sha_mz1500
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 2x 3 channels(stereo)
Display 320x200 in 8 colors
8 colors
Sprites none
sha_x1t
CPU - Zilog Z80 @3.58MHz
RAM - 64kB
Sound 3 FM Channels
Display 640x200 in 8 colors
8 colors
Sprites none
sha_mz800
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 640x200
none
Sprites none
sha_mz2500
CPU - Zilog Z80B @6MHz
RAM - 256kB
Sound 3 FM Channels, 1 white noise channel.
Display 640x200 in 16 colors
256 out of 4096 colors
Sprites none
sha_x1z
CPU - Zilog Z80 @3.58MHz
RAM - 128kB
Sound 3 FM Channels
Display 640x200 in 4096 colors
4096 colors
Sprites none
sha_x68000
CPU - Hitachi HD68HC000 @10MHz,Motorola 68000 @16MHz(after 1991)
RAM - 1MB (32kB Sprite RAM, 16kB SRAM)
Sound 8 Channel FM, DAC, 4 bit ADPCM
Display 1024x1024 in 16 out of 64k colors
64k colors
Sprites 128 16x16, 16 color sprites. 16/scanline
sha_x1twin
CPU - Zilog Z80 @3.58MHz (X1), Hudson HuC6280A @7.6MHz (PC-Engine)
RAM - 128kB
Sound 3 FM Channels
Display 640x400 in 4096 colors
4096 colors
Sprites PC-Engine: 64 Sprites
sha_x68030
CPU - Motorola MC68EC030 @25MHz
RAM - 4MB (32kB Sprite RAM, 16kB SRAM)
Sound 8 Channel FM, DAC, 4 bit ADPCM
Display 1024x1024 in 16 out of 64k colors
64k colors
Sprites 128 16x16, 16 color sprites. 16/scanline
Systems by Signal
sintez_001
CPU - Zilog Z80A @3.5MHz
RAM - 48kB; ROM - 16kB
Sound 1-bit sound
Display 256x192 in 16 colors
16 colors
Sprites none
Systems by Sinclair
syn_zxspp
CPU - Zilog Z80A @3.58MHz
RAM - 48kB
Sound 1 voice channel.
Display 246x192 in 16 colors
16 colors
Sprites none
syn_ql
CPU - Motorola 68008@7.5MHz
RAM - 128kB
Sound no sound
Display 512x256 in 4 colors
8 colors
Sprites n/a
syn_sp128
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
Sprites none
syn_zxsp2p
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
Sprites none
Systems by Sony
msx_hb55
CPU - NEC D780C-1 @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb75
CPU - NEC D780C-1 @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb101
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb701fd
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb701
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb201
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hb501
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hbf9p
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbg900p
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_mlg10
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf5
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hb11u
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hbf1
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hb10p
CPU - Zilog Z80A @3.58MHz
RAM - 64kB (16kB RAM in JP)
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hbf900
CPU - Zilog Z80A @3.58MHz
RAM - 256kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_mlg30
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_mlts2
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf1xd
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf1II
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf1dx
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf500
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf700d
CPU - Zilog Z80A @3.58MHz
RAM - 256kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf700p
CPU - Zilog Z80A @3.58MHz
RAM - 256kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbt600
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbt7
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_hbf1xv
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
19268 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
son_smc70
CPU - Z80A @4.028MHz
RAM - 64kB; ROM - 48kB
Sound 3 square wave generators
Display 640x200 in 4 colors
16 colors
Sprites n/a
son_smc777
CPU - 2 CPUs, Z80A, M5L8041
RAM - 64kB; ROM - 16kB
Sound 3 square wave generators
Display 640x200 in 4 colors
16 colors
Sprites n/a
Systems by Sord
sord_m200
CPU - Z80A @4MHz
RAM - 64kB; ROM - 8kB
Sound unknown
Display Text Only
monochrome
Sprites none
sord_m23
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound Internal Speaker
Display 640x200 in 8 colors
8 colors
Sprites n/a
sord_m100
CPU - Zilog Z80 @2MHz
RAM - 32kB; ROM - 4kB
Sound Built-in speaker
Display 256x64 dots
256x64 dots
Sprites none
sord_m170
CPU - OF80 @2MHz (Z80 Compatible)
RAM - 16kB; ROM - 4kB
Sound Built-in speaker, two octave tone generator
Display 320x256 monochrome
8 colors
Sprites none
sord_m223
CPU - Z80 & Intel 8088 Dual CPU 8-10MHz
RAM - 256kB
Sound unknown
Display unknown
unknown
Sprites none
sord_m243
CPU - Z80A @4MHz
RAM - 192kB
Sound unknown
Display 640x400
monochrome
Sprites none
sord_m5
CPU - Zilog Z80A @3.58MHz
RAM - 4kB
Sound 3 voice channels, 1 noise channel
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
sord_m68
CPU - 68000 @10MHz & Z80A @4MHz
RAM - 1MB
Sound Internal Speaker
Display 640x400 (640x500 for MX)
16 colors
Sprites n/a
sord_m23p
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound Internal Speaker
Display 640x200 in 8 colors
8 colors
Sprites n/a
sord_is11
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound no sound
Display 256x64 pixels
none
Sprites n/a
sord_is11c
CPU - Zilog Z80A @3.58MHz
RAM - 80kB; ROM - 70kB
Sound no sound
Display 640x200 pixels
none
Sprites n/a
sord_m343
CPU - Z80 & Intel 8088 Dual CPU 8-10MHz
RAM - 256kB
Sound unknown
Display unknown
unknown
Sprites none
Systems by Spectra Video
msx_728
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_738
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
msx_728a
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
svi_328
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
svi_318
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites none
svi_728
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 246x192 in 16 colors
16 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
svi_738
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 16 color, 16x16, 8/scanline, 64 total
svi_838
CPU - Intel 8088 @4.77MHz
RAM - 640kB (16kB VRAM for CGA)
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Talent
msx_taltpc310
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
msx_taldpc300
CPU - Zilog Z80A @3.58MHz
RAM - 128kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
Systems by Tandy Radio Shack
trs_coco1
CPU - Motorola MC6809E @0.89MHz
RAM - 4kB
Sound square wave tones using cassette port
Display 256x192 in 2 colors
Bitmapped 9 color mode
Sprites none
trs_mc10
CPU - Motorola MC6803 @0.89MHz
RAM - 4kB; ROM - 8kB
Sound Beeper
Display 128x192
8 color (4bpp)
Sprites none
trs_coco2
CPU - Motorola MC6809 @0.89MHz
RAM - 16kB
Sound 6 Bit D/A, or single bit sound.
Display 256x192 in 2 colors
Bitmapped 9 color mode
Sprites none
trs_coco3
CPU - Hitachi 68B09E @0.895MHz
RAM - 128kB
Sound 6 Bit D/A, or single bit sound.
Display 640x400 (512K RAM required)
16 out of 64 colors
Sprites none
trs_model1
CPU - Zilog Z80A @1.774MHz
RAM - 4kB
Sound Sound output through cassette
Display Text Only
monochrome
Sprites none
trs_model2
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound square wave tones using cassette port
Display Text Only
none
Sprites none
trs_model3
CPU - Zilog Z80A @2MHz
RAM - 4kB
Sound Sound output through cassette
Display 64x16 text
none
Sprites none
trs_dt1
CPU - 8051 microprocessor
RAM - none; ROM - unknown
Sound none
Display 80x24 text
none
Sprites none
trs_pocket
CPU - Sharp SC43177 4-bit @256kHz
RAM - 1.5kB
Sound no sound
Display Text Only
none
Sprites none
trs_model4
CPU - Zilog Z80A @3.58MHz OR, Zilog Z80B/H @6MHz
RAM - 64kB
Sound Beeper
Display 640x240 (optional)
none
Sprites none
trs_model12
CPU - Zilog Z80A @3.58MHz
RAM - 32kB
Sound no sound
Display 80x25 text
none
Sprites none
trs_model16
CPU - Motorola 68000 @6MHz
RAM - 32kB
Sound no sound
Display 80x25 text
monochrome
Sprites none
Systems by Tangerine Computer Systems
tan_mt65
CPU - 6502 @750KHz
RAM - 1kB; ROM - 14kB (ROM is 1-14kB)
Sound no sound
Display 64x64 pseudo graphics
monochrome
Sprites n/a
Systems by Tatung
tat_e
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors
Sprites 1 color, 16x16, 4/scanline, 32 total
tat_e256
CPU - Zilog Z80A @3.58MHz
RAM - 256kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 color, 16x16, 8/scanline, 64 total
Systems by Telcon Industries
zorba
CPU - Zilog Z80A @3.58MHz
RAM - 64kB; ROM - 4kB
Sound none
Display Text Only
monochrome
Sprites none
zorba_gemini
CPU - Zilog Z80A @3.58MHz
RAM - 64kB; ROM - 4kB (ROM expandable to 16kB)
Sound none
Display Text Only
monochrome
Sprites none
zorba_2000
CPU - Zilog Z80A @3.58MHz
RAM - 64kB; ROM - 4kB (ROM expandable to 16kB)
Sound none
Display Text Only
monochrome
Sprites none
Systems by Telematica
msx_dpc200
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Tesla
tesla
CPU - Intel 8080 @2MHz
RAM - 48kB
Sound Beeper
Display 288x256
none
Sprites n/a
Systems by Texas Instruments
ti_994
CPU - TMS9900 @3MHz
RAM - 256B
Sound 3 voices, 1 white/periodic noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
ti_994a
CPU - TMS9900 @3MHz
RAM - 256B
Sound 3 voices, 1 white/periodic noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
ti_vpu
CPU - TMS9900
RAM - 128kB
Sound Beeper
Display Text Only
none
Sprites none
Systems by Thomson SA
thomson_to7
CPU - Motorola 6809 @ 1MHz
RAM - 22kB; ROM - 4kB
Sound 1 bit square wave
Display 320x200
8 colors
Sprites none
thomson_to770
CPU - Motorola 6809E @ 1MHz
RAM - 16kB; ROM - 9kB
Sound 1 bit square wave
Display 320x200
16 colors
Sprites none
thomson_mo5
CPU - Motorola 6809E @ 1MHz
RAM - 32kB; ROM - 9kB
Sound 1 bit square wave
Display 320x200
16 colors
thomson_to9
CPU - Motorola 6809E @ 1MHz
RAM - 128kB; ROM - 136kB
Sound 3 channels, 7 octaves
Display 640x200
8 colors
Sprites none
thomson_to9p
CPU - Motorola 6809E @ 1MHz
RAM - 512kB; ROM - 80kB
Sound 3 channels, 7 octaves
Display 640x200
8 colors
Sprites none
thomson_mo6
CPU - Motorola 6809E @ 1MHz
RAM - 128kB; ROM - 64kB
Sound 3 channel 7 octaves
Display 640x200
16 colors from 4096
thomson_to8
CPU - Motorola 6809E @ 1MHz
RAM - 256kB; ROM - 80kB
Sound 1 bit D/A comverter
Display 640x200
16 colors from 4096
Systems by Timex Computers Portugal
tim_c2048
CPU - Zilog Z80A @3.58MHz
RAM - 48kB; ROM - 16kB
Sound 1-bit sound
Display 512x192 monochrome
8 colors
Sprites none
Systems by Timex Corporation
syn_zx80
CPU - Zilog Z80A @3.58MHz
RAM - 1kB
Sound no sound
Display Text Only
monochrome
Sprites none
syn_zx81
CPU - Zilog Z80A @3.58MHz
RAM - 1kB
Sound no sound
Display 64x44 pseudeo graphics
monochrome
Sprites none
syn_zxsp
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 1 voice channel.
Display 246x192 in 16 colors
16 colors
Sprites none
tim_ts1000
CPU - Zilog Z80A @3.58MHz
RAM - 1kB
Sound no sound
Display 64x44 pseudeo graphics
monochrome
Sprites none
tim_ts2068
CPU - Zilog Z80A @3.58MHz
RAM - 48kB; ROM - 16kB
Sound 3 sound channels + 1 noise
Display 512x192 monochrome
16 colors
Sprites none
tim_ts1500
CPU - Zilog Z80A @3.58MHz
RAM - 1kB
Sound no sound
Display 64x44 pseudeo graphics
monochrome
Sprites none
Systems by Timex/Unipolbrit
unipolbrit
CPU - Z80A @3.5MHz
RAM - 48kB
Sound 3-channel sound
Display 512x192 monochrome
8 colors
Sprites none
Systems by Toshiba
msx_hx20
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx21
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx22
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx30
CPU - Zilog Z80A @3.58MHz
RAM - 16kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx10dp
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx31
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx32
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_hx34
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 512x424 interlaced
256 simultaneous, or 16 out of 512 colors
Sprites 16 colors out of 512, 16x16, 8/scanline, 64 total
pasopia_mx7
CPU - Zilog Z80A @3.57MHz
RAM - 64kB; ROM - 16kB
Sound 6 Voices, 5 Octaves
Display 640x200 in 8 colors
27 colors, hardware dithering
Sprites n/a
pasopia_mx5
CPU - Zilog Z80A @3.57MHz
RAM - 64kB; ROM - 16kB
Sound 6 Voices, 5 Octaves
Display 640x200 monochrome
8 colors
Sprites n/a
Systems by Triumph-Adler
ta_alpha
CPU - Z80 @4MHz
RAM - 64kB; ROM - 32kB
Sound Beeper
Display 160x72 in 8 colors
8 colors
Sprites none
Systems by VEB Mikroelektronik
ams_compactc
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 160x200 in 16 out of 27 colors
16 out of 27 colors
Sprites none
Systems by VEB Robotron
robotron_5120
CPU - U880 (Z80 clone) @ 2.5/4MHz
RAM - 32kB; ROM - 16kB
Sound Simple built in beeper
Display need info
need info
Sprites n/a
robotron_kc7
CPU - U880 (Z80 clone) @ 2.5/4MHz
RAM - 16kB; ROM - 16kB
Sound Simple built in beeper
Display Semi graphics
none
Sprites n/a
robotron_1715
CPU - U880 (Z80 clone) @ 2.5/4MHz
RAM - 64kB; ROM - 2kB
Sound S
Display Text Only
none
Sprites n/a
robotron_kc853
CPU - Zilog Z80 @1.75MHz
RAM - 32kB; ROM - 16kB
Sound Simple tone generator, internal speaker
Display 320x256
16 colors
Sprites n/a
robotron_8915
CPU - K1810VM88 (8088 clone) @5MHz
RAM - 128kB; ROM - 4kB
Sound Simple built in beeper
Display need info
need info
Sprites n/a
robotron_5120A
CPU - U8001 (Z8000 clone)
RAM - 256kB; ROM - 16kB
Sound Simple built in beeper
Display need info
need info
Sprites n/a
robotron_5105
CPU - U880 (Z80 clone) @ 2.5/4MHz
RAM - 64kB; ROM - 16kB
Sound Simple built in beeper
Display 320x256 in 16 colors
16 colors, 4-bit palette
Sprites n/a
Systems by VTech
vtech_laser
CPU - Z80 @3.58MHz
RAM - 2kB; ROM - 16kB
Sound Piezo Speaker
Display 256x128 monochrome
9 Colors (8 + black)
Sprites none
vtech_laser210
CPU - Z80 @3.58MHz
RAM - 4kB; ROM - 16kB
Sound Piezo Speaker
Display 256x128 monochrome
9 Colors (8 + black)
Sprites none
vtech_laser2001
CPU - Rockwell 6502
RAM - 16kB
Sound 3 channels
Display 256x192
16 colors
Sprites unknown
vtech_laser310
CPU - Z80 @3.54MHz
RAM - 16kB; ROM - 16kB
Sound Piezo Speaker
Display 256x128 monochrome
9 Colors (8 + black)
Sprites none
vtech_laser305
CPU - Z80 @3.54MHz
RAM - 16kB; ROM - 16kB
Sound Piezo Speaker
Display 256x128 monochrome
9 Colors (8 + black)
Sprites none
vtech_laser500
CPU - NEC D780c @3.7MHz
RAM - 64kB; ROM - 32
Sound unknown
Display 640x192
16 Colors
Sprites none
vtech_laser700
CPU - NEC D780c @3.7MHz
RAM - 128kB; ROM - 32
Sound unknown
Display 640x192
16 Colors
Sprites none
vtech_laser50
CPU - Z80 @3.58MHz
RAM - 2192 Bytes; ROM - 12kB
Sound Piezo Speaker
Display 80x7
monochrome
Sprites none
vtech_128
CPU - Motorola 65C02 @1MHz
RAM - 128kB
Sound unknown
Display 560x384
16 colors
Sprites none
vtech_iq128
CPU - Motorola MC68EC000 @32MHz
RAM - 256kB; ROM - 2MB
Sound unknown
Display unknown
unknown
Sprites none
Systems by Yamaha
msx_ax150
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
msx_ax200
CPU - Zilog Z80A @3.58MHz
RAM - 64kB
Sound 3 wave channels + white noise
Display 256x192 in 16 colors
16 colors (2 per 8 pixels)
Sprites 1 color, 16x16, 4/scanline, 32 total
Systems by Zenith
zenith_z89
CPU - Dual Zilog Z80A @2.048Mhz
RAM - 16kB
Sound Beeper
Display Text Only
monochrome
Sprites none